ARK: Survival Evolved

ARK: Survival Evolved

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Realistic Ballistics Weapons MOD
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Content Types: Mod, Structures, Weapons
File Size
Posted
Updated
1.411 GB
Jan 4, 2022 @ 4:43am
Sep 23, 2023 @ 10:31am
59 Change Notes ( view )

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Realistic Ballistics Weapons MOD

In 1 collection by Troyar
Coleccion Troyar Test
5 items
Description
MOD ID : 2707486407

Realistic Ballistics is a mod dedicated to adding weapons with new mechanics and more varied models.
All currently included weapons are projectile type.

This mod has dual weapons, pistols and one handed submachine guns in both, for these weapons to work on female characters the mod must be in the first load order otherwise the female characters will be seen in third person T pose

Documentation:
https://docs.google.com/document/d/15Wm-YiQre-OKjKfN-Y7LSI34ysY4sCyPuSIYlsVXuDU/edit

WEAPONS IMPLEMENTED
- Glock Gun BKL18: 12 bullets, low cadence, low recoil, medium damage.
- Falcom Pistol: 7 bullets, high cadence, high recoil, high damage.
- Submachine Gun UZX: 40 bullets, very low cadence, high recoil, medium damage.
- Machine Gun AK102: 30 bullets, medium cadence, high recoil, medium damage.
- Machine Gun M4A1: 30 bullets, low cadence, high recoil, high damage.
- Pump Action Shotgun PAS12: 8 bullets, 10 buckshots, low dispersion, high damage.
- Sniper BR50: 15 bullets, low cadence, high recoil, very high damage, a system of holding the breath to avoid drift.
- Hand Grenade: Explosion plus 8 random fragments.
- Throwing Knife.
- Grenade Launcher M32: a low speed 40mm grenade launcher, with interchangeable ammunition: explosive, fire and narcotic gas
- Roket Launcher RLM202: 4 rocket charger, medium cadence, high damage.
- Submachine Gun MPK: 30 bullets, low cadence, medium recoil, medium damage.
- Automatic Shotgun MAS12: 10 bullets, low dispersion, high damage.
- Injection rifle DAN13: 12 Darts, SyringeTranq, SyringeRefinedTranq, SyringeAggro, SyringeMedical
- Sniper R7: 10 bullets, high cadence, low recoil, very high damage, a system of holding the breath to avoid drift.
- Raptor Turret Saddle
- Winchester Pump Action: 15 bullets, high cadence, no recoil, high damage
- Revolver Colt: 6 bullets, high cadence, low recoil, medium damage
- Derringer: 2 bullets, low damage
- Atlas Sword: 100 damage base
- Katana Sword: 120 damage base



WEAPON ACCESSORIES
- Reflex sight: Gun, Submachine Gun, Shotgun, Machine Gun.
- Muffler: Gun, Submachine Gun, Machine Gun.
- Lantern: Gun, Submachine Gun, Shotgun, Machine Gun.
- Telescopic sight: Machine Gun, Sniper Riffle. (- Hold the G key to decrease the drift of the weapon - Press the middle mouse button to change the scope zoom)
- Reflex sight + Lantern + Muffler combo: Gun, Submachine Gun, Shotgun, Machine Gun.
- Night Vision Sight: Shotgun, Machine Gun. (- Press the middle mouse button to toggle night vision on / off)
-Thermal vision Sight: Shotgun, Machine Gun. (- Press the middle mouse button to toggle thermal vision on / off)

STRUCTURES IMPLEMENTED
- Armory Weapons: A warehouse where it shows the stored weapon models
- Decorative Weapon: A structure with a selectable appearance
- Lootable object: A structure where you can select one of all the objects of the mod, weapons, ammunition and accessories so that any player can pick it up

IMPLEMENTED ARMOR
Tier 1 (male only at the moment)
Tier 2 (male only at the moment)

LAST ADDITION
- Loot Box Batle Royale

WORK IN PROGRESS
- Traps and explosive mines

FUTURE ADDITIONS
Armor: Tier 1, Tier 2, Tier 3 & Tier 4 for male and female
Structures to build military bases
Traps: Barbed wire, land mines, electric chair
Game modes: Capture Flag, Conquer Territories

Donations:
https://www.paypal.com/donate/?hosted_button_id=65Y3XHCLQWBVN

Sponsors

Host Havoc is sponsoring (LudopARK - Casino) mod. Thanks!
https://hosthavoc.com/game-servers/ark-survival-evolved


LA ULTIMA COMIDA

https://store.steampowered.com/app/1371270/LA_ULTIMA_COMIDA/
Popular Discussions View All (8)
47
Sep 10, 2024 @ 8:21am
PINNED: Ini Options
Troyar
4
Feb 15, 2023 @ 2:19pm
PINNED: Engram List
Troyar
2
Feb 9, 2023 @ 6:24am
Stats and Quality for M202 & M32 Grenade Launcher
Radoslav
892 Comments
Troyar  [author] Jun 17 @ 5:11am 
Maybe that happens if you play on a local host, if so try on a non-dedicated server
Mr.Orange.A Jun 17 @ 4:45am 
Hi , I add the custom ini options into asm . But the damage from the weapons is not changed
尤里大人-ule Sep 16, 2024 @ 10:04pm 
I can not open the M14 thermal vision scope on 3rd camera
尤里大人-ule Sep 10, 2024 @ 8:49am 
Sorry to bother you again, I tried to adjust the "PistolDirecDamage=65" in ini file but BKL18, UZX is still default 100 dmg which is too op. everything else beside this setting is working fine
Troyar  [author] Sep 10, 2024 @ 2:13am 
Submachine guns usually have pistol ammo, an MP5 shares the ammo of the 9mm Glock, I've never been shot by them but I think they'll hurt similarly, sorry it is what it is, I did this the best I could.
尤里大人-ule Sep 9, 2024 @ 10:22pm 
Hi, I saw the mod document put Falcon&MPK together under the "RevolverDirecDamage=120" which is little bit doesn't make sense for a SMG share the same damg with a pistol. Same for "RifleAssaultDirecDamage". Is there any idea to split them so I can set each gun's damage more accurate? thanks for answering!
Troyar  [author] Sep 8, 2024 @ 1:59am 
The Winchester is not on the list of weapons, it is a residue of experiments but I did not publish it for use, you may find errors in it.
尤里大人-ule Sep 8, 2024 @ 1:12am 
Hi, I find an issue, Weapon WinchesterPump somehow got a lot more damage when install the mod telescope sight, it has boost about 100-300 damage. Since I have changed the Winchester damage into 160 through ini files I don't know whether this is normoal
Troyar  [author] Sep 7, 2024 @ 7:54am 
try EngramEntry_WeaponBKL182Dual_C and EngramEntry_WeaponUZXDual_C
尤里大人-ule Sep 7, 2024 @ 6:07am 
I tried to write the following code in Game.ini :
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_DualBKL18_C",EngramHidden=true)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_DualUZX_C",EngramHidden=true)
But it didn't work, the engram still in the table, However the "ColtDual" is worked. Any idea why?