Crusader Kings III

Crusader Kings III

758 ratings
Auto conversion
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File Size
Posted
Updated
704.402 KB
Dec 25, 2021 @ 1:18pm
May 2 @ 3:06am
42 Change Notes ( view )

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Auto conversion

In 1 collection by slaneche
Mod Slaneche
8 items
Description
Auto promote religion
Dans le cadre de la lutte contre la folie, un mode pour promouvoir automatiquement la religion.
As part of the fight against madness, a mod to automatically conversion.

Permettez à votre chapelain de promouvoir automatiquement la religion dans tout votre royaume!
Allow your court chaplain to automatically convert throughout your kingdom!

Feature
Your auto court chaplain will process in that order :
  1. Your capital
  2. Your provinces
  3. Capital of kings vassal
  4. Capital of dukes vassal
  5. Capital of counts vassal
  6. Capital of barons vassal
  7. Provinces of other vassals
  8. Other provinces that have conversion penalty
[/b]Votre auto-chapelain convertira dans cette ordre :
  1. Votre capitale
  2. Vos provinces
  3. Capitales des rois vassaux
  4. Capitales des ducs vassaux
  5. Capitales des comtes vassaux
  6. Capitales des barons vassaux
  7. Provinces d'autres vassaux
  8. Provinces qui ont des pénalité de conversion

Other mods
Mind keepers :
Auto accept indulgences
Auto promote culture
Auto increase control
Force in acclaimed knight

Gameplay :
Councillor's experience trait
Monthly prestige gain for vassals of same dynasty
Culture conversion

Compatibility mods
Auto conversion Compatch + MGR


Release note
1.1.0
1.2.0
  • Make chaplain restart on task cancel
1.3.0
  • Make it compatible with fleur-de-lis update
1.3.1
  • Fix a bug preventing the conversion from stopping under certain conditions
1.4.0
  • Make it compatible with Castle update
1.4.1
  • Make it compatible with v1.6.1.1
1.4.2
  • Make it compatible with Bastion update
1.4.3
  • Make it compatible with v1.7.2.0
1.4.4
  • Make it compatible with Robe
1.4.5
  • Make it compatible with Lance
1.4.6
  • Make it compatible with v1.9.1
1.4.7
  • Make it compatible with Peacock
1.4.8
  • Make it compatible with Basileus
1.4.9
  • Make it compatible with Traverse
1.4.10
  • Make it compatible with Chamfron
Popular Discussions View All (2)
1
Sep 27, 2024 @ 9:02am
Fixes
finallyciv
4
Jun 21, 2022 @ 2:58am
Make paradox
Altogolik
249 Comments
hypervising Jun 9 @ 5:13am 
stopped working
Killer_Fish.00655 Jun 1 @ 8:42am 
the mod doesn't work for me
Nick Salles May 13 @ 4:11pm 
update it pls
肥鸡爱吃炸鸡 May 1 @ 6:55pm 
This and similar mods have caused the UI of cabinet tasks to turn into purple squares
murdockwan May 1 @ 5:19pm 
ISSUE
The issue for me was "Purple square icons were displayed on some councilor task buttons".

FIX SUMMARY
After several hours of testing, I finally got to the bottom of this issue, at least for my mod list/playset.

WHAT DID NOT WORK
1) Against the original suspicion, it actually has nothing to do with the excellent mod 'Better UI Scaling'; obviously, unsubscribing/resubscribing to it does not fix the purple icons.
2) Verifying game files did not fix anything for me either.

WHAT DID WORK
1) Disabling the mods listed below make the purple boxes go away for me.
Auto promote culture
Auto conversion
Auto increase control
[1.15] Auto-Pause (updated)

Note: I am posting this message to the Workshop Discussions section of each mod to inform others, hope it helps you get rid of the annoying purple boxes.
GanjaMan [NL] May 1 @ 6:30am 
@slaneche is there any known mod conflicts?
Jeanté May 1 @ 5:19am 
yeah its pinked out for me as well since newest patch
slaneche  [author] Apr 30 @ 8:44am 
@GanjaMan, that seem a mod conflict.
GanjaMan [NL] Apr 30 @ 7:52am 
it only converts 1 county for me, after that i have to put it somewhere else like in vanilla
Sydron Knight Apr 29 @ 10:47pm 
it works but the icon is pinked out.