Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Omni OH80 Heavy Lift Helicopter
   
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1.081 MB
Nov 23, 2021 @ 7:25am
Aug 23, 2022 @ 5:08am
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Omni OH80 Heavy Lift Helicopter

In 1 collection by OMNI
Omni Helicopters
24 items
Description
Omni International Industries OH80 Heavy Lift Helicopter.

"Where others fail, Omni excels."


The OH80 is designed as a easy to fly high speed heavy lift military helicopter.


Features:

-High speed -160kt+ cruise
-Turbine
-200km+ Range
-GPS map - OmniMap+ with Nav, beacon finder, radio direction finder and radar
-Autopilot - Heading hold, waypoint hold, and heading hold with cruise and hover modes
-Lights - Nav, Landing, Strobe, Beacon, Interior
-Annunciator panel
-Communication radio
- Artic ready
-Radar detector warning
- Dual harness rescue winch
-Sling load winch
-Refueling Boom
-Dual Drop Tanks
-Overhead Cargo winch
-Omni Bucket compatible.
-Omni Sling compatible.
-Omni Air-drop Pallet compatible (up to 2 pallets at once)
- Launch and Recovery of Omni R6 RHIB and Omni Dingo 4x4


Operating instructions:
1. Overhead panel: Master switch and Avionics switch: On
2. Overhead panel: Engine On/Off and Throttle Idle/Flight
3. Wait for RPM to reach >90% (RPM light will turn off)
4. W/S for pitch, A/D for roll, Up/Down for collective, Left/Right for yaw.

**Caution while flying backwards or sideways over 25kts, may become unstable.
**Caution landing/taking off with tailwind, may become unstable if landing with >25kt tailwind. All aircraft should land/takeoff into a headwind when possible.

Pitch trim can be used to maintain a specific forward speed.
Return all trims to zero for position hold ability.

Autopilot functions with heading hold (HD) and waypoint hold (WP) in both hover (H) and cruise (C) modes.
Yellow indicates selected but not active.
Red indicates not active.
Green indicates active.
Grey indicates N/A.

Heading hold (HD) will hold current heading and can be adjusted with the +/- touch controls
Waypoint hold (WP) is available after entering waypoint coordinates into the keypad. It will hold bearing to waypoint and switch from Cruise(C) to Hover(H) mode upon approaching the waypoint.

Both Heading hold (HD) and Waypoint hold (WP) will active Altitude hold (ALT) upon activation. Altitude hold (ALT) can be activated or deactivated independently. While Altitude hold (ALT) is active, set altitude can be changed via the +/- touch controls.

When the autopilot is not active it will display current heading and altitude.
Heading hold (HD) will display set heading while active
Waypoint hold (WP) will display bearing to waypoint while active.
Altitude hold (ALT) will display set altitude while active.

Hover (H) will maintain hover
Cruise (C) will maintain forward cruise speed until reaching a waypoint which will then switch mode to Hover(H)



OmniMap+ functions as a GPS nav with waypoint input that also feeds into the autopilot. It also features Emergency beacon finder, Radio Direction Finder, and Radar.
Modes can be changed at the bottom of the screen with the left and right touch arrows between Nav, EBL,RDF.

Radar can be activated on any mode by touching the R on the right side of the screen.

EBL/RDF modes have a "clear" button for resetting the signals. It's the C on the right side of the screen.

The menu at the top center of the screen allows users to change unit types and set the RDF frequency.

----------------------------------------------------



Join the OMNI Discord server!
https://discord.gg/8fgww37tgN

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* This is based on the CH-53E Super Stallion but is not meant to be an exact replica.

**Beacon locator inspired by Illy's and used with permission.

**Uran_Wind's ZE gyro used as a basis for control system.

**PenguinO's comm radio

** Ping|Archimaede's Advanced PFD

*** Do not re-upload

**** All OMNI vehicles are made and tested with HIGH physics settings. Use of any other physics settings is not recommended and will void warranty.
32 Comments
Silver Mar 21 @ 1:11pm 
@OMNI Is there really a way to make it stop moving forward? Because it kinda makes all the helis useless for far travelling.
cashdamoney Mar 19 @ 6:01pm 
@The Nameless: why are you so rude to him? he probably spent hours working on this very well designed helicopter, and you just came here and trashed up his comment section. If his heli did not reach your prefrences, maybe you should make your own.
The Nameless Feb 29 @ 12:54pm 
Again, that's the dumbest thing I ever heard. It is absolutely NOT operator error when a design feature, especially one that they were never notified of and can't disable, interferes with the operation of a vehicle. Someday I will laugh when you do get in a wreck caused by a poor decision on the part of a vehicle's designer and your insurance adjuster deems it driver error. You'll look back on this conversation then and understand just how hard you shot yourself in the backside.
OMNI  [author] Feb 29 @ 10:15am 
Your comparison seems to be proving it was pilot error. Nothing got stuck... sounds like you trimmed it forward and then didn't realize you used trim or didn't know that you trimmed it and/or how to undo a base game feature.

The instructions above say you can set your forward speed using trim and to return it to neutral for position hold ability.

Go find something you can comprehend.
The Nameless Feb 29 @ 6:26am 
That's the dumbest thing I ever heard, and I damn well won't be using anything you make. I sincerely hope you don't design vehicles in real life. And the next time you wreck your car because a design flaw causes the gas pedal to go to the floor on its own and stay there, you'd better hope your insurance adjuster has NOTHING in common with you.
OMNI  [author] Feb 29 @ 5:29am 
@The Nameless: Yes, pilot error. If you don't like it, then don't use it.
The Nameless Feb 28 @ 4:36pm 
So when the helicopter has something I don't see and don't know about, something that suddenly, without warning or indication of any kind, kicks in and causes the craft to move in an undesired manner thus causing a crash, that's pilot error? I guess if you put a warhead in it set to go off after thirty minutes, that's pilot error too.
OMNI  [author] Feb 28 @ 2:23pm 
@Silver @The Nameless

My helis with the ducted fans were built before props were able to be hidden and are not as refined in that area as my newer models. However they are perfectly controllable, even precisely.
Any trouble in that area is pilot error.


@caiden.boat: You probably don't have physics set to high.

@MGP5_5: Are you using a cable and not a rope for the harness? It works fine for me.
Silver Feb 18 @ 6:14am 
@The Nameless, is that what's causing it to keep going forward?
The Nameless Feb 17 @ 8:46pm 
Really needs a button to disable the ducted fan. Honestly I am really getting sick of those things. I see a helicopter that looks awesome, I take off, I hit W to pitch forward and pick up some speed... BAM. Ducted fan kicks in and it becomes a nightmare to control.

Honestly guys, I know you don't actually want a helicopter. You want an airplane that just happens to LOOK like a helicopter. There's nothing wrong with that, but when it comes time to do a precision landing, I need to be able to turn the damn fan off and have it actually BE a helicopter!