RimWorld

RimWorld

623 ratings
No More Lethal Damage Threshold
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Mod, 1.3, 1.4, 1.5
File Size
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3.658 MB
Nov 17, 2021 @ 7:26pm
May 13, 2024 @ 10:21am
6 Change Notes ( view )

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No More Lethal Damage Threshold

Description
Did you know pawns can only have a total of 150 damage across all body parts before the pawn dies for no reason? This mod fixes that by telling ShouldBeDeadFromLethalDamageThreshold to go **** itself!

Should be compatible with all mods and is save compatible!
212 Comments
y1per Apr 22 @ 9:37am 
sweet
Tam Jan 7 @ 12:53pm 
Are creepjoiners not affected by this mod ? Why he died ?
https://i.imgur.com/MlvWy8k.png
Jdalt40  [author] Oct 24, 2024 @ 3:10am 
That is not caused by this mod, this mod only touches a vanilla method, which does not affect bleeding at all
ss2792 Oct 23, 2024 @ 5:43pm 
im having an issue where pawns dont bleed while this mod is enabled. they can only have minor bleeds through crushed organs.
ScarrVett Sep 23, 2024 @ 10:58am 
It seems to work on enemies as well, fights last forever HAHA
TAWM Aug 11, 2024 @ 5:01am 
machine translation

I noticed that Nociosphere was also affected. I inflicted 20,000 points of damage on it but it still didn't die. Although I'm not sure if it's caused by this mod, I don't think I have any other mods with similar effects.
Jdalt40  [author] Jun 22, 2024 @ 11:41am 
Are you sure the mechanoid didn't go down due to the damage reducing their movement/consciousness enough? That will instantaneously kill mechanoids if they go down
Tam Jun 22, 2024 @ 10:00am 
Is this mod stopped working for enemy mechanoids ?
Centepedes are nto tanky anymore and dying for no reason
https://i.imgur.com/PRy3ylM.png
SpookyJumpscare Jun 7, 2024 @ 9:30am 
I would have installed this but I enabled a similar option in "Tweaks Galore" I 100% respect the hustle though and it's great to provide an option for those who don't want to use that mod or just didn't know tweaks had the option! Thanks for the hard work! :cherrypie:
Dr Jimothy May 25, 2024 @ 2:41am 
It might be worth adding to the description how "death on downed" can make it look like this mod isn't working, when it actually is, since commenters so often don't get that the reason enemies are still dying from getting shot in their legs is that they've left "death on downed" enabled, not because of anything in this mod.

Speaking of which; this mod is awesome.
It makes mechanoids pretty tough to deal with, especially since they're painless and don't bleed and so are very difficult to down, you need to actually destroy the bodyparts associated with either movement and then use finishing off, or destroy the bodyparts associated with not being dead.