Teardown

Teardown

236 ratings
AK-12
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Type: Global
Category: Gameplay, Tool
File Size
Posted
Updated
5.171 MB
Nov 12, 2021 @ 9:25pm
Jun 27, 2023 @ 8:31pm
29 Change Notes ( view )

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AK-12

In 2 collections by Tesseractahedron
Tess's Arsenal
10 items
Tess's Escape From Tarkov Weapons
6 items
Description
Background Info
A modern Russian assault rifle based on the infamous AK platform. The AK-12 is a recently developed rifle for use by Russian armed forces. It is officially designated the 6P70 and is chambered in 5.45x39. However, it can also come in other calibers such as 7.62x39 and 7.62x51, receiving the designations AK-15 and AK-308 respectively.

FOV OF 120 RECOMMENDED
IF GUN IS DOING NO DAMAGE, PLAY AROUND WITH DAMAGE SLIDER IN OPTIONS
Now compatible with sprint mods that use the shift key.

Controls
- LMB to shoot
- RMB to aim
- R to reload - in realistic mode, tap to quick reload or hold to select a magazine, or clear jams if gun malfunctions
- V to change fire mode
- Q and E to lean
- T for attachments menu - available outside of realism mode
- X to melee
- B to turn side attachment on and off
- C to switch to grenade launcher
- Y to inspect weapon
- H to inspect magazine - available only in realism mode
- Mouse wheel + click and drag to move weapon in options menu
- Shift to hide attachments menu in options
- Z to toggle thermal magnifier

Features
- Dynamic recoil
- Animations for reloading and changing fire modes and inspecting
- Bolt animations and shell ejection
- Full sound effects
- Bullet penetration
- Attachments menu
- Many different attachments that affect weapon handling
  • Sights - Krechet Holographic, Scope, Red dot, Precision scope
  • Barrels - Short, Medium, Long, Balanced Recoil System (BARS) Barrel
  • Barrel attachments - Muzzle break, Suppressor
  • Magazines - 30rnd, 45rnd, 77rnd, 95rnd
  • Grips - Vertical, Angled, Bipod, GP-34
  • Side - Laser, Flashlight, Rangefinder
  • Folding stock - Unfolded, Folded (folding incompatible with drum mags)
  • Ammo conversions (accessible in main menu options, not in-game) - 5.45x39, 7.62x39, 7.62x51 (.308)
  • Magnifier - Classified Russian thermal magnifier for the holographic sight
- Thermal scope and magnifier that works with SnakeyWakey's gore people (thanks SnakeyWaykey :) )
- GP-34 grenade launcher
- Damage slider
- Realism mode [NEW!]
- Customizable controls [NEW!]

GP-34 ranges:
  • Dot - 0m
  • 1st line - 65m
  • 2nd line - 80m
  • 3rd line - 90m
  • 4th line - 100m
  • 5th line - 110m

Credit to MyCresta and PPAN for original AK-47 and code for the attachments menu that this mod is based on, and to SnakeyWakey for some of the modelling and the thermal scope script.
58 Comments
T-54-2 Oct 29, 2024 @ 1:12am 
H.A.N.D.S?
Sethunder1 Jun 2, 2024 @ 8:02am 
PHANTOM FORCES MOMENT
ThirdA666 Feb 16, 2024 @ 10:05pm 
can u make a flashlight using the gun technuiqe
Akula Jan 24, 2024 @ 9:39am 
This guy make the best guns for Teardown
карбид вольфрама Oct 9, 2023 @ 1:25pm 
bro, please make a Russian PKM machine gun
AverageRussian Oct 4, 2023 @ 6:18am 
Day 14559 til tess updates ak12 (HANDSSSSSSSSSSSSS)
stevenzo1973 Aug 28, 2023 @ 6:34pm 
HANDS
AverageRussian Jul 17, 2023 @ 6:56am 
Day 13694 waiting for hands update.:csgogun::csgo_headshot:
Vincent7186 Jun 28, 2023 @ 2:02pm 
THANK YOU TESS ! Update: Our Amazing weapons work now guys !
BENGOO Jun 26, 2023 @ 9:45pm 
HOW TO FIX SHOOTING BUG

1. right click on this page and copy the URL
2. paste the url in notepad or something, you need to copy the actual ID (the numbers) of this mod
3. go to steam library and right click on teardown and browse local files
4. look at the address bar and press back arrow until you are at "steamapps"
5. click workshop, then content, then find the folder named "1167630" (teardown mods)
6. go to search bar and paste the ID of the mod
7. once you find the folder for the mod, find main.lua
8. open up main.lua, press control F (to find) and search for "function Shoot()"
9. inside that function there should be a line that says "local gunpos"
10. set the third value inside of the vec() to like -3 or -4
^^ should look like this "local gunpos = TransformToParentPoint(gt, Vec(0.275, -0.6, -3))"
11. DONT mess with the first two values, they are up and down and left to right, they arent the right directions
12. save the file and load up the gun AND YOU ARE DONE