Crusader Kings III

Crusader Kings III

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Renaissance Era
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2.369 MB
Oct 1, 2021 @ 10:05am
Apr 30 @ 12:51pm
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Renaissance Era

Description
This is a lightweight mod that adds an extra era: the Renaissance. I always complete all innovations a century before game end, so I felt that the game lacks an extra final era. That is what this mod does.

The Renaissance Era has 5 new military innovations - including two new military units - and 8 new civic innovations. Some are more powerful than others and they are mostly geared for a final power rush in the late game. The innovations try to represent the shift towards centralized states and the weakening of power of the feudal magnates, and the increased professionalism of armies and warfare in general, during the very late middle ages. At the same time, some innovations represent cultural shifts that took place in the early renaissance.

Please note that this mod does NOT expand the timeframe beyond 1453. As such, the new era represents the early renaissance.

As of now, there are no cultural or regional innovatations, but I might add some later if I get some inspiration.

The mod is very basic and should be compatible with most other mods. Of course, achievements will not be unlocked when using this mod. This modification will also not work with already existing savegames.

Chinese translation (credit to Marcus): 中文翻译在这里

Japanese translation (credit to yositako): 日本語化

Russian translation (credit to Gareus): русский
Popular Discussions View All (1)
2
Jan 1, 2023 @ 8:10am
Update Request
Edaryion
118 Comments
smirkyshadow Apr 25 @ 6:56pm 
now its saying it needs a descripter file?
smirkyshadow Apr 25 @ 6:31pm 
Is this mod broken for anyone else too? It says it's not present on disk but I've reinstalled it several times and verified game files
牛奶大魔王 Apr 24 @ 9:06pm 
new chinese translation in here, the old one is deprecated
https://steamcommunity.com/sharedfiles/filedetails/?id=3403925213
Julien  [author] Apr 24 @ 8:44am 
Mod has been updated. Now also inclused updated graphics and a new innovation with a new MaA unit: Handgonniers.

Note that previous versions also work. The game does NOT overwrite any files. The warning in the launcher can be disregarded. For the future, this mod will remain operational, even if no formal update is released.
CerberusGoosen Mar 26 @ 3:55pm 
@SvG It shouldn't from a quick look at the files. It doesn't overwrite any vanilla files, and certainly nothing that was adjusted in 1,15.
SvG Mar 23 @ 10:29am 
Crashes atm
radwilly1 Feb 28 @ 11:35am 
@Julien I believe this is not working in the current version. I'd love an update, it's a very cool mod!
Concrete Feb 24 @ 2:15pm 
Is this compatible at all with Prince of Darkness?
lubie grać w czołgi itp Feb 15 @ 3:13am 
i think 10 domain more innovation is little overpowered and should be less like 5?
prusbartek Nov 12, 2024 @ 1:47pm 
dear authors, update plis this magnificent mod!