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Apparently I left the body sprite files named wrong in the last update somehow, which is why this one simply wouldn't work at all... I'm sorry :(
Fixed it now! Thank you for reporting it :3
Starbound is stupid, and determines mod load order seemingly at random, which can result in mods that patch other mods (like this one) potentially loading before the mod it patches, causing it to not function.
This can be fixed by adding one of 2 lines to the mod's _metadata;
"priority" : 9998, uses an integer between 1 & 9999, with higher numbers loading later, or
"includes" : ["Neki"], loads the mod after the listed mod, using the name defined in the patched mod's _metadata.