Stellaris

Stellaris

38 ratings
No limitations - species
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Sep 25, 2021 @ 6:49am
May 10 @ 2:57am
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No limitations - species

In 1 collection by drachenklinge4 (hart)
No limitations - the complete pack
5 items
Description
Removes limitations from vanilla species portraits, which else only the AI can have.
- unlocked prethoryn, unbidden, cetana and contingency portraits
- unlocked pre-sapient portraits
- unlocked MSI, Shroud Enclave and Scavenger portraits
- created an Android species, which allows you to play as robots from the start without being gestalt. You can choose any ethics you like. It is recommended to pair this species with the mechanist origin as else you have to research robot assembly plants first, before being able to produce more robots.
The AI will not pick this species at random. However it is possible to force spawn Android AI empires in.
- it is also possible to pick the android species without picking the machine trait. In this case the species will grow like a organic species, without the need of assembly plants. But this comes at the cost of increased upkeep, due to the missing habitability boni.
- unlocked some graphical shipsets, but those only change ur scienceship or colony ship appearance to fallen empire.
- unlocked all room textures (now there are over 60)
- if you have the paragon dlc you will be able to set some paragon portraits as ur species
- the fallen empire city template is unlocked.

Also try out my other mods:
- No limitations - origins https://steamcommunity.com/sharedfiles/filedetails/?id=2611084299
- No limitations - civics https://steamcommunity.com/sharedfiles/filedetails/?id=2611075501
- No limitations - edics https://steamcommunity.com/sharedfiles/filedetails/?id=2611077067
- No limitations - megastructures https://steamcommunity.com/sharedfiles/filedetails/?id=2611073465
- Meaningful spy operations https://steamcommunity.com/sharedfiles/filedetails/?id=2617191468
- Meaningful Spy Operations - Overdrive https://steamcommunity.com/sharedfiles/filedetails/?id=3244169884
36 Comments
LossCoss May 11 @ 10:00pm 
is this achievement friendly?
Akashic@19 May 10 @ 9:55pm 
@drachenklinge4 (hart) Nicework!You are the best:Gifting:
drachenklinge4 (hart)  [author] May 10 @ 3:02am 
The mod is now updated to 3.12. Added new portraits and rooms. Individualitic Machines are now in the base game (with Machine age dlc) making my own version somewhat obsolete. For I now I kept my own version around as alternative but on long term I will probably remove them.
Akashic@19 May 8 @ 8:56am 
This is a great mod, but when I install it on version 3.12 it crashes :(
drachenklinge4 (hart)  [author] Nov 17, 2023 @ 4:36am 
Added the new formless portait.
drachenklinge4 (hart)  [author] Oct 30, 2023 @ 9:21am 
@Not a Tomate thank you for informing me. It should be fixed now, you can colonize again as Android with Machine Trait.
Not a Tomato Oct 28, 2023 @ 9:36am 
The Android's Machine Trait doesn't work anymore because you have to be a Machine Intelligence to colonize new worlds. Maybe try using the Mechanical Trait instead?
Bowtie Jul 27, 2023 @ 7:04pm 
This is an awesome mod! But is there any way to make this achievement compatible?
drachenklinge4 (hart)  [author] Jul 1, 2023 @ 2:43pm 
@snooze for a robot, that grows organically pick the android species and do not add the machine trait. It can be added and removed like a normal trait for this species archetype and is what decides if a species can grow organically, or needs a robot assembly plant.
snooze Jul 1, 2023 @ 1:24pm 
nah, i dont find good alternatives, cause they give also much more changes of the game like completly new perks.. thats not what i search. just a "no limit".

but i dont see what i make false, that i dont see any change when i create a new species..
i still cannot create a growable robot. for me it looks like the mod wouldnt work.. i dont know why..
or i try to search the "no limit" features on wrong page of the species creation? (maybe i have to change the language..