Stellaris

Stellaris

46 ratings
No limitations - civics
   
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File Size
Posted
Updated
411.590 KB
Sep 25, 2021 @ 6:45am
Oct 31, 2024 @ 5:17am
20 Change Notes ( view )

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No limitations - civics

In 1 collection by drachenklinge4 (hart)
No limitations - the complete pack
5 items
Description
Removes a lot of limitations from civics:
- You can now choose civics independend from your ethics
- you now can choose normal civics while being a megacorp
- also enabled special civics for being chosen (for example FE civics)

Also try out my other mods:
- No limitations - edics https://steamcommunity.com/sharedfiles/filedetails/?id=2611077067
- No limitations - species https://steamcommunity.com/sharedfiles/filedetails/?id=2611079703
- No limitations - origins https://steamcommunity.com/sharedfiles/filedetails/?id=2611084299
- No limitations - megastructures https://steamcommunity.com/sharedfiles/filedetails/?id=2611073465
- Meaningful Spy Operations - Overdrive https://steamcommunity.com/sharedfiles/filedetails/?id=3244169884
- Meaningful spy operations https://steamcommunity.com/sharedfiles/filedetails/?id=2617191468
29 Comments
drachenklinge4 (hart)  [author] Oct 31, 2024 @ 5:22am 
The mod now has been updated to 3.14
@Ser Gary Goonin it usually takes a few days after a new patch gets released to check and update the mods.
Ser Gary Goonin Oct 30, 2024 @ 6:38pm 
This, along with the origins mod hides the new origins/civic added in The Grand Archive DLC. Not sure if it's a compatibility issue with UI Overhaul Dynamic, but it's the only thing I can think of. If it's possible to fix, thanks in advance.
drachenklinge4 (hart)  [author] Jun 14, 2024 @ 6:19am 
@霜糖大油条 the AI now should no longer randomly pick the ancient caches or mercenary enclave civics.
霜糖大油条 Jun 1, 2024 @ 7:35am 
Hi, I noticed some absolutely broken civics give you +50% resource output, and many AI empires take those civics and become mercenary enclaves. I never pick them myself, but the AI that takes them are insane at high difficulty. Can you remove those or not allow the AI to take them? Thank you.
kerrigan1603 May 16, 2024 @ 5:39pm 
@drachenklinge4 Would you be willing to update this mod, it’s a bit similar to your mod?

Government Overhaul Mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1477839752&searchtext=Government+overhaul
drachenklinge4 (hart)  [author] May 10, 2024 @ 10:14am 
Now updated to 3.12
drachenklinge4 (hart)  [author] May 12, 2023 @ 4:22am 
Updated the mod to 3.8
發芽馬鈴薯 Apr 16, 2023 @ 10:49pm 
:steamthumbsup::Blessing:
drachenklinge4 (hart)  [author] Apr 16, 2023 @ 1:12pm 
@ekids789788 both mods change lines in the exact same file. You would have to take the civics file from one mod and change the lines the other mod changes in there, in order to have the effects of both. Thats what I meant by that.
發芽馬鈴薯 Apr 16, 2023 @ 9:05am 
well i think so...
Meaning: it is faster to integrate the affected files directly?