RimWorld

RimWorld

640 ratings
Salted Meat
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Mod, 1.5, 1.6
File Size
Posted
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1.566 MB
Sep 19, 2021 @ 11:06am
Oct 8 @ 4:36pm
24 Change Notes ( view )

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Salted Meat

In 1 collection by Argón
Argón's Mods [Active]
14 items
Description



It's been a year since I first uploaded the original Salted Meat and Sausages! And I'm so incredibly amazed of how a lot of people downloaded and used it.
After a whole year where I learned a bunch of stuff about modding, I decided to remake the mod adding some new gameplay mechanics and making it overall nicer, with new textures and a better organized xml so that bugfixing will be easy to do.

This doesn't mean I will stop updating the previous version, but I won't give it any major updates anymore. All of the new content will be added to this mod or in separated ones, depending on the type of content, but you can expect things like pickled vegetables, dried fish or salted human meat to be remade/included as well.









-Graphics and xml are created by me, Argón.
-Thanks to the Vanilla Expanded Team for their useful framework! :D



[www.patreon.com]
[ko-fi.com]
[discord.gg]
[github.com]
Popular Discussions View All (1)
5
Nov 19, 2023 @ 8:25am
Change the duration of the salting process?
Lava
474 Comments
Montgomerew Nov 14 @ 6:04pm 
@Radar are you using a plugin that combines "redundant" items? Like Resource Dictionary
Quarter One Nov 2 @ 11:02am 
is there a way to disable the required temperature window so i can make salted meat in any temp?
Radar Oct 30 @ 8:06pm 
I can't find where to make the sausage; I can only find the other sausage from Medieval Overhaul.
vexxn0va Oct 27 @ 4:41pm 
are there overlaps with other similar features from other mods? (such as Medieval Overhaul, VFE - Medieval, etc etc, example: Does "salted meat" require salt if MO is added since MO adds salt to the game.
Avtandil Oct 10 @ 11:45am 
Would be great too if it were possible to select all the nearby racks/pickle barrels by double click.
Similar how beer barrels are. Or basically any other object.

It takes ages for me to move them around or add/remove process because I have more than 100 racks and need to click on each individually.
Argón  [author] Oct 8 @ 4:36pm 
It was a small oversight. Thanks for reporting it. Should be fixed now.
Avtandil Oct 8 @ 4:12pm 
Is it some bug with the dried fish or a feature?

Whenever my fish rack finishes drying the fish, the pawns pick the DRIED fish and place it again on the rack to dry.

Effectively stopping the dried fish from being used altogether.
sewnutty Sep 29 @ 8:48pm 
had this for so long it helped in every run at some point.
Terodeness Sep 24 @ 7:55am 
@Corpse
I have looked in the xml files and the 1.5 and 1.6 patches on Processor side are made for 1.3 version of Salted meats and were just copied over. They no longer work since code of newer versions of Salted Meats is different.
Moxie Sep 19 @ 4:50pm 
Nicely done, Argon!