Stellaris

Stellaris

178 ratings
How I Played AlphaMod 3.1
5
2
2
   
Award
Favorite
Favorited
Unfavorite
Description
As I update mods for 3.1, they'll be added to the collection.

For this version of the game, I'm also going to be giving greater priority to taking a look at mods by many other modders, and those I enjoy and feel complement AlphaMod will be added to the collection. Along with a compatibility patch or update to Unification if needed.

Unless Steam breaks collection ordering again, the order of the collection will match the suggested load order.

[www.patreon.com]

[discord.gg]
Items (32)
AlphaMod 3.1
Created by AlphaAsh
https://i.ibb.co/mRxVdB0/stellalphhead.png AlphaMod is often considered an overhaul, but is primarily an expansion of many of Stellaris' features and content. The goals of the mod are: To provide more choices as to how to go about achieving whatever goals ...
AlphaMod: The Authority (3.1)
Created by AlphaAsh
New Authorities in AlphaMod 3.1 This supplement introduces three new authorities: Mercantile, Tribal, Theocratic. Mercantile empires have a lot of similarities with Mega-corporations, but the most notable difference is that government is not by a single co...
Banned! (3.1)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
Divided Loyalties (3.1)
Created by AlphaAsh
More Conflicting Factions This mod introduces 15 new extremist factions, one for Xenophobes, and two for all other ethics. There are pros and cons to promoting, suppressing and banning each of the factions. Some of the factions are also opposed to each oth...
folk's Tiny Outliner (3.2)
Created by AlphaAsh
Yet Another Tiny Outliner Forking, forking, forking. I've been forking forking. Fork ho! This version is about 25% wider, so there's less truncation and overlap of the elements. If you don't like that, you can still use the other one instead. It's all good...
Gods & Guardians (3.X)
Created by AlphaAsh
New missions for Observation Posts and related events https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bron...
Hands of State (3.X)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
Homeworld Ethics (3.X)
Created by AlphaAsh
Empire unique buildings for homeworlds Which can be built is based on the ethics and/or civics of the empire. This version, the buildings are considerably more powerful, but cost a base of 100 Influence to build, thus making it a tougher choice what to do ...
Invasion! (3.1)
Created by AlphaAsh
Ground War Overhauled This mod does a lot of things. Adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs. Adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers. Adds n...
Less Habitable Worlds (3.2)
Created by AlphaAsh
Because I Want Planet Preference To Matter... ...fewer habitable worlds, and more of them with dangerous modifiers... I tweaked some values in a few files, so less habitable worlds are spawned, on average they are slightly smaller, and there is an increase...
Neutral Zone (3.3)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: 1- Click into a system you own with no colonies, that is: A- Neighbouring a system owned by a foreign empire, OR B- That is neighbouring a system already in an ...
Sensible Resource Silos (3.2)
Created by AlphaAsh
See the thumbnail. That's it....
Shut Up, We Don't Care! (3.3)
Created by AlphaAsh
Stop. It's Hammer Time. Ding ding ding. The constant ding of crappy AI continuously changing its mind about rivalries, treaties and all that other **** I don't care about. Seriously, if I want to know, I'll look you up. Now please just STFU. Diplomacy noti...
Smaller Sectors (3.2)
Created by AlphaAsh
Because I Like Vassals... ...I tweaked some values in a couple of files, so sectors are smaller. It also means I have more governors with fewer planets, which adds a little more character to both the planets and the governors, which is nice, right? Well, u...
The Caretaker SE (3.1)
Created by AlphaAsh
Updated for Stellaris 3.1.x This Special Edition for The Caretaker includes a few compatibility tweaks and bits of extra content over that of the version included in #ModJam 2020, some that did not make the competition's deadline, or required over-rides of...
Traditional Thinking (3.1)
Created by AlphaAsh
New Tradition Tree Choices This mod provides eight additional tradition trees, each restricted to particular ethics. Compassion - Pacifists Culturalism - Xenophiles Discipline - Authoritarians Introspection - Spiritualists Prowess - Militarists Realism - M...
Wormhole Generation (3.X)
Created by AlphaAsh
Generate wormholes with a starbase building To unlock the building requires the Wormhole Stabilization tech. A wormhole will be generated at the end of the month between two systems with a completed Wormhole Generator building on the starbase. It still nee...
Aesthetic Terraform Stations
Created by corsairmarks
Overview Do you have trouble finding your "in-progress" terraforming planets? Or maybe you miss terraform stations? This mod is for you! The new terraforming gameplay is a bit less clunky to use, but does suffer from a lack of visual pizzazz. This mod rein...
Civil Wars
Created by MrFunEGUY
Civil Wars: So you thought you could just build a galaxy-spanning empire and never have to worry about internal strife? Wrong. This mod makes it so that certain political operators and unstable planets will try to rebel against your authority. You can choo...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
End Truce & Close Borders
Created by MrFunEGUY
End Truce & Close Borders: I've had it with enemy construction ships being allowed through my territory after a war and then blobbing where they have no right to be. I wanted to just make it so that borders wouldn't be forced open by truces, but this appea...
Engineers of Life - 1.3.7 [DEPRECATED]
Created by Neko
https://i.imgur.com/mmstPp7.png Introduction This mod enables you to fill the galaxy with more life by creating new primitive civilizations or breeding your own space creatures. I constantly work on and update the mod. Below you'll find a list of planned f...
Extra Ship Components 3.0 [Actual]
Created by NHunter
Extra Ship Components 3.0 Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.3: Extra Ship Components 3.0 - . - Stellaris 2.4-2.6: Extra Ship Components 3.0 . - Stellaris 2.7-2.8: Extra...
GAPS: Traits
Created by GwenBlanketSpecter
This mod adds traits with special effects, conditional bonuses, or planet and country wide bonuses per pop. Traits work for robots/lithoids/etc everything if it makes sense for them to. I am currently splitting my mod into traits, civics, and origins and t...
Habitat AI colonisation fix
Created by OldEnt
Colonises habitats AI is unable to. This mod addresses a long-standing bug of AI being unable to colonise its own habitats. It will check annually for an uncolonised Orbital Habitat, Ring World section, Planetary Habitat, Dyson Swarm habitat or Planetary S...
Immersive Camera
Created by Vicinian
Updated v3.14.* Immersive Camera Changes the system and galaxy camera to allow for more immersion. In system view, the camera now: can be rotated to view the system from top to bottom, can zoom in and out more smoothly with 20 zoom levels, hides all orbit ...
More AI Personalities
Created by cybrxkhan
Current Version: 4.1 (Released 9/23/25, Compatible with 4.1) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch (May be outdated) Paradox Forum Thread...
AM / More AI Personalities
Created by Jin_Cardassian
Alphamod - More AI Personalities INTRO This is a compatch to add the civics, origins, and traits of Alphamod 3.2 to the weights of More AI Personalities. This is done to ensure better thematic consistency between Alphamod's content and the new personalitie...
Oblations to the Shroud
Created by NHunter
A revival of my old mod Stellaris: Exaltation. Stellaris 2.8 mod legacy version Psionically-ascended empires gain access to new and powerful decisions. * Psionic Avatar Summoning: in exchange for sacrificing a planet worth of pops, gain a school of psionic...
Useful Heirs
Created by MrFunEGUY
Useful Heirs: I've always thought that heirs should be more useful and interesting in this game. This mod is me trying to achieve that. With Useful Heirs, you can: - Change the leader class of your heir. - Designate any of your leaders as your heir. - Abdi...
C.U.I.(3.2)
Created by AlphaAsh
Improving UI Usefulness Probably Useful stuff (probably): Increases the size of the ship designer and ship viewer, to support NSC2's ships with many sections. Increases the size of the gene modification window, to fit more traits, such as all the extra one...
AA's Unification (3.1)
Created by AlphaAsh
Compatibility for How I Play AlphaMod 3.1 Unification is a simple project where I aim to provide compatibility and sanity between all the mods in the collection with a single patch. When I add new mods to the collection, I'll look to updating Unification w...