Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
I'll need to take a look at what's causing the AI to purge Pops as the custom empire - it shouldn't be interested in purging them in the first place, so I hadn't made any special provisions to prevent them from being purged.
NOT = { has_authority = "auth_holofrixit" }
or
NOR = { has_authority = "auth_holofrixit" }
To the Valid section of purge_allowed and purge_displacement_only in the policies file to stop the ai from purging their own pops.
You can also put that into refugees_only_citizens and refugees_not_allowed to make them stop taking refugees.