Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Hermetic Order Unleashed
   
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Aug 29, 2021 @ 5:25pm
May 6, 2022 @ 11:06am
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Hermetic Order Unleashed

Description
NOTE: This mod is incompatible with YNAEMP due to YNAEMP modifying one of the methods used during my ley line generation. If you use YNAEMP, you will end up with no ley lines.

The Hermetic Order is my favorite secret society. However, its vanilla powers feel inconsistent. Ley Line adjacency bonuses are useful for getting more 4+ bonus districts, but the bonuses from great people arrive in the Industrial Era, which generally feels too late to make a sizeable difference in the outcome of the game. The Atomic Era benefit is also underwhelming, given that it requires you to divert your production to a city project. Thus, I've made some serious adjustments to make them more viable, and at least a bit more consistent, while keeping intact their original identity.

I developed a map script to ensure that at least one Ley Line exists within a given radius of each tile, with the radius depending on your game's Resource setting. Sparse gives a radius of 6, Standard gives a radius of 5, and Abundant gives a radius of 4. You should no longer have any problem getting some Ley Lines in all of your cities, and I may adjust the radii based on my testing if this generally seems to be too many Ley Lines. Otherwise, you're welcome to adjust them on your own in HOU_MapGen.lua.

I've also allowed Ley Lines to be improved with mines, farms, or unique improvements, since I always love finding improved Ley Lines in other empires I conquer. They also spawn on the coast now, and can be improved by fishing boats. Ley Lines can also be harvested (for Science, Culture, Production, and Gold) so that you can clear them out of the way for districts.

I've also borrowed an idea from Javyz's Hermetic Order Rework: that the Hermetic Order should have some appeal-related bonuses because of their tie to natural wonders. Neophyte now grants +1 culture, and science on breathtaking tiles with or adjacent to Ley Lines.

I've moved the Ley Line great people yields so that they're available immediately, and I've removed the Occult Research project altogether.

This left me with a tricky question: what would occult alchemists do in the industrial and atomic eras? The answer I came to was, "They would go absolutely nuts with electricity, and they would make a utopia where nobody else could."

The reworked Hermetic Order tiers are as follows:

Neophyte:
Unlocked by discovering a Natural Wonder. Reveals the Ley Line resource on the map. Ley Lines give a major adjacency bonus (+2) to all specialty districts, and cities with an improved Ley Line gain +1 appeal on all tiles in their territory. For every Great Person earned Ley Lines receive +1 yield equal to that Great Person's district type. Great Admirals and Great Generals earn +1 Science. Breathtaking tiles with Ley Lines or ajacent to Ley Lines provide +1 Science and Culture.

Adept:
Allows you to construct the Alchemical Society, a powerful replacement of the University. (Unchanged)

Magus:
Ley Lines grant +1 power. Breathtaking tiles adjacent to Ley Lines in your territory grant +1 power if the tile has an improvement, district, or city on it.

Aiwass:
Snow tiles gain +4 Food, +2 Production, +2 Science, +2 Culture, and +2 Gold.
Popular Discussions View All (2)
3
Sep 17, 2021 @ 5:09pm
Attempted to download for Epic
stogie12
1
Jun 6, 2022 @ 7:44pm
Spawning on water
Pie
79 Comments
Ada  [author] Jul 8, 2024 @ 6:09pm 
Hi Lackdanan! I booted up a test game and all seems well. I tested by just loading a duel-sized map and then using the "explore all" command in the debug console (requires editing a file to enable), then appointing the Hermetic Order governor. There is a known incompatibility with Yet (Not) Another Earth Map Pack (regardless of if you're using one of their specific maps). Does the issue persist if this mod is the only one enabled, along with official DLC?
lackdanan Jul 6, 2024 @ 9:08am 
Hello Ada.
I'm trying your mod right now, but unfortunatly, no ley lines are spawning in my various games.
I tried "normal" maps (pangea, continents...) and the "Got Lakes" map, but no ley lines are spawning :x

Could you check if everuthing is working on your side ? (Maybe one of the recent updates is the culprit ?)

Your balance changes look amazing, i really would like to try/test it.

Thank you
Ada  [author] Mar 14, 2024 @ 8:11am 
You don't need to select any particular map type. My map script should apply to any map type. It just uses the same setting as all other resources (Sparse, Standard, Abundant) to determine the density, so if you want more Ley Lines, choose Abundant. If you want to set them separately, you could just edit the map script so that they're your preferred level regardless of the Resource setting.
FlyingThunder Mar 8, 2024 @ 2:59am 
so how do you make the more ley line setting in your map script? i installed the mod but didnt see any map type from it
Blue Arrow Oct 30, 2023 @ 7:52pm 
Ley Lines don't appear to spawn
Ada  [author] Jul 7, 2023 @ 9:17am 
Unfortunately I don't know how I would change that. If you didn't take Hermetic Order, you'd also notice that although you can't see Ley Lines directly, they'll still pop up as an option to harvest if you have a builder on a Ley Line tile. This is because the developers didn't make harvesting directly dependent on visibility. The visibility may only be unlocked via the Hermetic Order, but the harvesting is just unlocked by a tech. I don't currently have a good idea of how I could fix this, as I've only dipped my toes into the SQL aspect of modding, not editing the gameplay scripts. I haven't seen the AI harvest Ley Lines before, so I haven't seen it as important enough to spend a couple days learning how to fix it.
leokittenman Jun 28, 2023 @ 5:29am 
Im having an issue with the mod where ivs that havent piced the hermetic order can still harvest ley lines
iixw3312 May 22, 2023 @ 7:31am 
Using it will cause the ley lines to disappear
trainerGeorge May 6, 2023 @ 3:04am 
oh,I see the point. thanks for your work.
Ada  [author] May 3, 2023 @ 3:54pm 
The mod does have appropriate description changes for the Hermetic Order governor benefits, as shown in the picture above. If you're playing with a language other than en_US (United States English) I don't have any translations for those, so you unfortunately will not see any change.