RimWorld

RimWorld

308 ratings
Customize Animals
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.430 MB
Aug 28, 2021 @ 4:54am
Aug 23 @ 12:35pm
48 Change Notes ( view )

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Customize Animals

Description
Description:
A mod that allows adjusting base stats of animals.

This mod does not change anything on its own.*
All settings are for you to adjust as you wish.

There are basically no limitations in regards to balance, you decide on what fits.
Though I advise you to keep it balanced, it is up to you to change things as you like.


* Rarely animals will show up as changed the moment you open up their settings,
this only happens in cases where their stats are outside of the "allowed" range.


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General settings:
- Training decay speed
- Trainability: disable body size limits
- Carrying capacity
- Egg mass & nutrition set via body size

Human-only settings:
- Growth Tier

Animal & Human Settings:
--- General ---

- Draw size
- Market value
- Meat amount
- Leather amount
- Toxic resistance
- Vacuum resistance
- Body size
- Hit points
- Move speed
- Trainability
- Special trainables
- Filth rate
- Caravan riding speed factor
- Carrying capacity
- Pack animal
- Roam interval
- Wildness
- Life expectancy
- Maximum & minimum comfortable temperature
- Hunger rate
- Food type
- Will never eat
- Revenge chance on tame fail / on harm
- Cross-aggro with
- Predator / Maximum prey body size
- Nuzzle interval
- Armor rating - Sharp/Blunt/Heat
- Attack power & cooldown

--- Reproduction ---

- Can cross-breed with
- Mate interval
- Gestation period
- Litter Size Curve
- Egg layer settings
- Life stage age

--- Productivity ---

- Milking
- Shearing

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Compatibility:
Should be compatible with all animal mods. No known incompatibilities yet.

Please report any issues and include the HugsLib log (CTRL+F12) when reporting bugs,
it helps immensely tracking down what went wrong, thank you!

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GitHub: https://github.com/XT-0xFF/CustomizeAnimals
Popular Discussions View All (1)
3
Apr 28, 2023 @ 1:36am
Thank you.
Ronald Hardest
345 Comments
Miller 14 hours ago 
I would also love a version for plants, some plants have insanely long grow times (glowstools with their 40 days to grow)
Syrus  [author] Aug 23 @ 12:45pm 
Version 1.6.8
Added toxic environment resistance setting

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@KawwaK
I'd love to have this for plants, weapons, etc... But it was lot of work to make, though adding new settings is now mostly copy & paste, so making something for plants, weapons or something else would at least not require me to redo the whole UI/settings, probably...it's still a ton of work.
KawwaK Aug 23 @ 1:17am 
Nice mod. I'd like this but for weapons.
Syrus  [author] Aug 22 @ 9:36am 
@Sycamore
Interesting to hear about the apparently version related issue. Wonder what happened there.
And "Toxic Environment Resistance"? Never heard of that, will put it on my list to look into (the todo list for CA was currently empty actually)

@waghhhhhhhhhhhh
Glad to hear!
waghhhhhhhhhhhh Aug 21 @ 8:02pm 
A quick and elegant fix, now everything is fine. Thank you!:steamthumbsup:
Sycamore Aug 21 @ 7:21pm 
Ah, also is there any plan to add Toxic Environment Resistance as an editable category? Most animals have 50% Toxic Resistance but some like rats and boomalopes also have 80-100% environment resistance that protects them even more against toxic fallout and even helps against rot stink.
Sycamore Aug 21 @ 6:34pm 
Huh, I had the same issue with this mod as Zalbag, where the local map refused to load. Even on a new save with just this and Harmony (and the DLCs) on. But I was running an older version of Rimworld (1.6.4518) and now that I've updated to 1.6.4543 the issue disappeared. Which I am grateful for as this mod rocks! I was so sad to see that "colossus" toads weren't even as big as a horse but now I can fix that without having to learn how to make my own mod :)
Syrus  [author] Aug 21 @ 12:48pm 
Version 1.6.7
Check for SteamAppId for Odyssey instead of Name

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Should work now, I hope. Didn't expect the DLC names to get translated
waghhhhhhhhhhhh Aug 21 @ 12:09pm 
Oh… yes, you’re absolutely a genius. I mainly play the game in Simplified Chinese, and I just switched the game language to English—the Vacuum Resistance option appeared! Maybe it’s a translation error… But what’s strange is, I swear that before the 1.6.5 update, I used this mod to set the Vacuum Resistance of the creatures in my kemomimihouse to 100%. After the update, those options disappeared. I tried re-subscribing to the mod and even enabling it alone, but I really didn’t expect it to be a language issue…
Syrus  [author] Aug 21 @ 11:15am 
Are you certain you actually have Odyssey active/selected in your mod list though?
Or hm...do you play the game in another language? ... I don't know...