Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The heal could have the drawback for example if you didnt have preheat on, or you could add a small regen when preheated.
All the skills should focus around the preheat mechanic, and have something extra or modification to a skill when preheated.
With this and him, you got yourself the best Anti-Army party with mark synergy.
I like the idea of the class, cool aesthetic, the abilities are fine if not super engaging. I do like that he has some drawbacks on his skills, like the ehaling penalty and using the overdrive skill. I think it helps balance him some, he has some pretty HIGH dmg so far from my game. I have some strong trinkets on him so it could be that but I'm notcing frequently he'll hit MULTIPLE ppl for quite a bit and I go wow. The art is nice if not so much my style (Im sorry I simp for the closer to dd original art styles) Overall, decent class, I have fun with it 3/5 *Balanced - to slightly OP*