Stellaris

Stellaris

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Additional Vanilla Weapons 3.4.5 Patch
   
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File Size
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Updated
1.035 MB
Aug 9, 2021 @ 3:56am
Jun 30, 2022 @ 5:54am
34 Change Notes ( view )

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Additional Vanilla Weapons 3.4.5 Patch

In 3 collections by Dryus
ステラリス3.8.2対応の自作補助MOD集
49 items
ステラリス3.8.2プレイ環境のMOD紹介
165 items
At War: Additional Vanilla Weapons / Components Pack
15 items
Description
3.4.5対応、実績非対応(2022/06/30更新)
Mod『Additional Vanilla Weapons』(2021/04/27版)を3.4.5に対応化させる補助Modです。

 1)3.0.3以降のバニラ変更点を追加武器の設定に反映させました。
 2)AIが追加武器にアップグレードしないバグを修正しました。
 3)バニラの「破壊光線砲」と「イオン砲」の設定ミスを修正しました。
 4)「物質消滅砲」と「フェーズライトニング」の説明文が
    表示されていなかったので修正しました。
 5)没落帝国の時でも一定条件下で追加武器を使用するようにしました。
 6)Mod『!!Ariphaos Unofficial Patch (3.4)』のAI改善を組み込んでいます。
 7)追加軍用機の設定ミスを修正しました。
 8)コンポーネント選択時に表示される追加武器をバニラに合わせて並び替えました。
 9)他の変更点は上記の『変更履歴』を確認してください。日本語ですが・・・。

本体ModのMod作者さまには、この場を借りて御礼申し上げます。

このModを気に入ってくれたなら:


(DeepL Translation:
 This is an auxiliary mod to make the mod "Additional Vanilla Weapons" (2021/04/27 version)
  compatible with 3.4.5.

 1) The vanilla changes since 3.0.3 have been reflected in the settings of additional weapons.
 2) Fixed a bug that prevented the AI from upgrading to additional weapons.
 3) Fixed a bug in the vanilla "Perdition Beam" and "Ion cannon" settings.
 4) Fixed a bug where the description of the "Matter Annihilator" and "Phase Lightning" would
    not display.
 5) Additional weapons are now used under certain conditions, even during a fallen empire.
 6) Incorporates AI improvements from the Mod "! Ariphaos Unofficial Patch (3.4)".
 7) Fixed a setting error for additional military aircraft.
 8) The additional weapons displayed when selecting components have been reordered to
    match vanilla.
 9) For other changes, please check the "Change history" above. Although it is displayed in
    Japanese ...

 I would like to take this opportunity to thank the mod authors of the main mod.)

日本語パッチ
■Mod『[JP localize patch]Additional Vanilla - Weapons /Components /Buildings
 Mod『Additional Vanilla Weapons』の日本語パッチです。

互換パッチ
■Mod『AVW/AVC - SD Patch
 Mod『[JP localize patch]Spacedock: Adaptive AI Ship Design』との互換パッチです。
 追加された艦船の高レベル武器にもAIの艦船設計思考の改善が適用するようにします。

併用推奨Mod
■Mod『Additional Vanilla Components
 艦船の高レベルコンポーネントやテクノロジーを追加します。
■Mod『Additional Vanilla Components 3.4.5 Patch
 上記Modを3.4.5に対応化させる補助Modです。

■Mod『Additional Vanilla Buildings
 高レベル建造物やテクノロジーを追加します。
■Mod『Additional Vanilla Buildings 3.4.5 Patch
 上記Modを3.4.5に対応化させる補助Modです。

■Mod『Alternative Fallen Empire Buildings
 没落帝国の建造物アイコンを変更します。
■Mod『Alternative Fallen Empire Buildings 3.4.5 Patch
 上記Modを3.4.5に対応化させる補助Modです。

対応履歴
2022/06/30 3.4.5対応
2022/06/25 3.4.4対応
2022/05/22 3.4.3対応
2022/03/19 3.3.4対応
2022/03/17 3.3.3対応
2022/02/28 3.3.2対応
2022/02/24 3.3.1対応
2021/11/26 3.2.2対応
2021/10/02 3.1.2対応
2021/09/15 3.1.1対応
2021/08/20 3.0.4対応
2021/08/09 3.0.3対応
96 Comments
Lord Gaben Dec 10, 2022 @ 3:35am 
Please. Update mod! I beg you!
Lord Gaben Nov 22, 2022 @ 9:29pm 
When the update?
Kryx Nov 10, 2022 @ 6:00am 
Did anybody found out solution to weapons not doing any damage?
maverick91141 Nov 1, 2022 @ 12:19am 
The base game weapons do no damage
Beast Clarke Oct 31, 2022 @ 4:17pm 
I've found the problem, but not the quick solution unfortunately, (there is a solution, but it just takes a lot of coding which I don't want to do rn, or ask anybody else to do). The weapon stats are held in an excel file (weapon_components), instead of in the files that 'create' each weapon type. The modded files that 'create' weapon types, for whatever reason, cannot use the data in the spreadsheets, even if new excel sheets are copied and pasted into the modded folder (I think it's a problem where they can't locate the excel file).

Allowing the modded files to access the spreadsheet would solve it, or the other way, which is to copy paste a block of info like this:
Beast Clarke Oct 31, 2022 @ 4:17pm 
*continued from above

power = -5
damage = { min = 6 max = 16}
hull_damage = 1.00
shield_damage = 0.5
shield_penetration = 0.0
armor_damage = 1.50
armor_penetration = 0.0
windup = { min = 2 max = 20}
total_fire_time = 120
range = 40
accuracy = 0.85
tracking = 0.5

into each weapon 'creation' section of code in their appropriate files located in "component_templates'.
If I find motivation to copy paste above, and replace with info from the wiki accordingly, about 100 times (amount of vanilla weapons), I'll do so, and upload a patch, or whatever.
Dr.Macari Oct 19, 2022 @ 7:02pm 
Like a temporary fix, just until Dryus update the mod
Dr.Macari Oct 19, 2022 @ 6:59pm 
@LouSagi_13 could you update a fix? I am with this issue too.
LouSagi_13 Oct 1, 2022 @ 5:12pm 
I am seeing the same bug since the new update. The vanilla weapons do no damage. Their damage is shown as 1-1. The weapons this mod adds are still fine tho it's just the vanilla weapons so from tier 1-5 respectively 1-3 (for disruptors etc.).

Would be really happy about a proper fix for 3.5.

My current workaround is just removing the files that overwrite the vanilla stuff which causes the weapons to not upgrade into the added ones anymore. But maybe someone else wants to do this too. Go to "workshop/content/281990/2570284202/common/component_templates" and remove all files starting with two zeroes.
KamikazePilot Sep 26, 2022 @ 6:42pm 
Ship weapons are not doing any damage, I tested it with only this mod enabled to see if it was a conflict with other mods but it seems to be that the update broke this mod :steamsad: