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i just added this to the bottom of the main.lua code
_G.CoopLabels = _G.CoopLabels or {}
function _G.CoopLabels.Set(ind, label)
ind = tonumber(ind)
label = tostring(label or "")
if not ind or ind < 1 or ind > 4 or label == "" then
Isaac.ConsoleOutput("it's lua CoopLabels.Set(1, \"blahblah\")\n")
return
end
data.labels[ind] = label
Isaac.SaveModData(mod, json.encode(data))
Isaac.ConsoleOutput("set player " .. ind .. " label to \"" .. data.labels[ind] .. "\"\n")
end
i didn't rlly dig too deep on the issue i just wanted to change the names lol
also merry christmas !
but hey
Thanks for the mod.