Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

875 ratings
Everything Stays
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Tags: Mod
File Size
Posted
Updated
186.361 KB
Jun 13, 2021 @ 7:56am
Oct 5 @ 6:01pm
64 Change Notes ( view )

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Everything Stays

In 1 collection by Norðmaður
Realism
5 items
Description
Everything stays on the battlefield
360 Comments
Mk.V_Landship Dec 19 @ 6:43pm 
hmm, well, thats disapointing :/
Norðmaður  [author] Dec 19 @ 3:57pm 
@Mk.V_Landship

Nah, it would be nice if it was like that, but also something I can't change. It has something to do with the dynamic campaign and outside the files I use.
Mk.V_Landship Dec 19 @ 2:45pm 
Ok, well, thank you! Also, i was wondering something else, mines, they don't stay in between battles, is that something you could work on perhaps?
Norðmaður  [author] Dec 9 @ 4:35pm 
@Mk.V_Landship
I belive that is something that is hardcoded and not something i can change.

@Hi-Wi-flakkanneken!
This game is more CPU dependant than GPU so yeah if you have a weaker CPU you will end up dropping frames late battle, that is why the vanilla game does cull stuff to keep frames up, I just made this mod for people that either have a strong enough PC to run with all the entities staying on the map or people who don't care for frame drops but enjoy the immersiveness it gives.
MajorDodger Dec 9 @ 1:51pm 
Try turning down your settings. I am getting 60+ frames with it running.
Hi-Wi-flakkanneken! Dec 8 @ 11:26pm 
it works, but the problem is that the FPS drops so much...it becomes barely playable... I have 32 RAM and 12 VRAM
MajorDodger Dec 1 @ 10:26am 
that is what it sounds like. However, remember the new dlc comes out tomorrow. I cannot speak for the modder but most likely an update will take a little time.
Mk.V_Landship Nov 28 @ 8:38pm 
I don't know if this is happening for anyone else, but crashes planes are not staying after a battle! idk if i have a mod that is interfering with that specific part of this mod or what
MajorDodger Nov 16 @ 9:54am 
No.
Aazeo Nov 15 @ 4:48am 
Is this causing silent crashes?