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MiniAutoSmartHouse v0.4.2
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3.996 MB
Jun 7, 2021 @ 10:18am
Nov 5, 2021 @ 2:42pm
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MiniAutoSmartHouse v0.4.2

Description
MiniAutoSmartHouse_v_4.2

U can use it for start the game

!!! Warning !!!
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Put on a Hard Suit (in front of the house) to make the house work automatically
Set world origin rebasing OFF in Advanced settings to work in auto mode
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fixed:
- now u can switch the lights to any condition u like. Reset only in the morning
- fixed a bug with harvie. Also auto switch added to chute bin. just put items in it
- fixed bug with solars, that always go around while new player starting the map
- fixed bug with not working auto mode. U need to set world origin rebasing OFF in Advanced settings
- fixed bug with always clicking solid generator

MiniAutoSmartHouse_v_0.4
add and fixed:
- new auto hydroponic system
- some items are added into the house
- replace normal water pipes on insulated

MiniAutoSmartHouse_v_0.3.1
Added and fixed:
- remove beacon from roof and build it under the base. Now it is only work in save energy mode (1 or 2 or if you are in aoto mode with hard suit)
- Full refill all canisters in your suit storage. If canisters are full or battery in the suit is full, suit storage will turn of. (Full rewrite code of suit storage activation)
- MUSIC. I think i dont need to explain. Just listen and enjoy it (spin dial to 1, 2 or 3 to listen, but if something going wrong with your temperature in the base or there is some contaminants in the air, siren will activate. Button to stop music or to stop the sirena and understand that one of parameter is out of normal)
- Instead of Mk II tank (hydrogen gas) there are many pipes. They are better bcs of they can contain much more.
- rework light in the airlock. It is work only at night + manual onn/off in manual house mode
- u cant open the door with purification working system

MiniAutoSmartHouse_v_0.3
Added and fixed (in 3nd version):
- No one likes to push buttons and turn off the electricity behind themselves. And why? To your attention, the automatic transfer the house to energy saving mode when you are far away (when wearing a Hard suit)
- A small permutation inside the house
- Emergency airlock lighting
- Lighting support for the filtration of hazardous gases. Do not open the door when Flashing light is on
- automatic temperature regulation (Initially +20 c, but u can set up yours on computer in "temp" )
- button to reset siren
- some painted items

MiniAutoHouse_v_0.2
Added and fixed ( in 2nd version):
- Completely redesigned from scratch the structure of the house. All systems are now much more compact. A gas mixing system for refueling was introduced. In the previous version of the filtration system, there were minor problems when your booty was attracted to passive ventilation ... Well, now you cannot shut it up, but it will still work. But do not get carried away with the release of excess gases!
- Why do you need light when there is no one at home at night? Right. Therefore, there will be no light either.
- water refill
- Fuel refill for the weiding torch (perfect ratio!)
- Added daylight shutdown function to the hydroponic plant
- Diode slide, which lights up when the HP of the filter is <5%, or its absence
- We do not waste energy. All filters and active ventilation, driving the atmosphere through themselves, blow it out to wind generators
- House modes (not smart yet, wait for version 3):
0 basic mode (does not require activation, i.e. it is always active when not 1 and 2)
Mode 1 turns off all electrical appliances, except for temperature control
Mode 2 turns off absolutely all electrical appliances
To activate, press the button on top of the lever (wait 3-4 seconds). If you change your mind, turn off the button.
Note: always only 2 systems remain working - solar panels and gateway
- Added console showing temperature - orange (Mars), white (room)
- Updated sleeper: now you will not suffocate in your own carbon dioxide vapors if you want to sleep a little more than usual
- Updated siren: it gives an alarm not only at too low temperatures and too high, but also the content of hydrogen vapors and toxins, dangerous for breathing (there will be a couple of changes in version 3)

From automation:
- adjustment and initial adjustment of solar panels and the inclusion of a backup solid fuel generator
- airlock on a chip + battery charger control (Bogdana Gavrilyuk) + beacon every 10 seconds
- temperature adjustment and current setting with a hysteresis of + -2 degrees, siren at> +40 degrees and understating to <10 degrees and with a dangerous content of toxins or hydrogen
- indoor filtration system and maintenance of pressure and the necessary environment for the successful existence and growth of plants
- control of switching on and off devices: sleeper, hydroponic installation, spacesuit stand, light at night
- supply energy system that is working by pressing the button in necessery mode
- oxygen supply for a long-term period + its replenishment from the environment (environment Mars)
- filtration of toxins and hydrogen
- a system that controls high and low pressure in the room
- Water supply. Ice crusher for new incoming water is available
- Energetically correct system. If there is no charge in the main battery, the entire charge will go to the APC, which powers the main devices, as soon as the charge ends in it, then the second APC will remain, supplying the gateway and the solar panel rotation system.


Created 10.07.2021
16 Comments
noob get rekt May 25, 2024 @ 11:55am 
Update please!!
K4leri  [author] Jul 18, 2021 @ 1:55am 
@srhammett i dont now why gamedev cant do this, but may be in new version i will fix this
srhammett Jul 17, 2021 @ 4:56pm 
Wow! Just the screenshots... I'm finally at the point where I can build a spacious (pun), well-organized survival base, with room to work. Now this build - sheesh!

Can they ever fix the Kit (Flat Wall)? The corner build states look so nice, but why can't they go all the way around the roofline? Kinda spoils de effect.
Don Czuczo Jul 10, 2021 @ 9:28am 
Ok
K4leri  [author] Jul 9, 2021 @ 4:45pm 
Don Czuczo Jul 5, 2021 @ 7:35am 
And Furnace.Thats all :)
Don Czuczo Jul 5, 2021 @ 7:35am 
good idea is make Autolathe to base
Don Czuczo Jul 5, 2021 @ 7:34am 
ah ok :)
K4leri  [author] Jul 5, 2021 @ 7:25am 
@Krejzol it was destoyed by sandstorms
It can be a problem for new players, as i understood. Need to think how to solve this problem
Don Czuczo Jul 5, 2021 @ 7:03am 
Super :D But now i not have Lander when started game?