RimWorld

RimWorld

1,334 ratings
Cash Register
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
805.487 KB
Jun 3, 2021 @ 2:16am
Sep 28, 2024 @ 1:59am
13 Change Notes ( view )

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Cash Register

In 1 collection by Orion
Mods to use with Hospitality
12 items
Description
Build a cash register to control the settings of your restaurant in Gastronomy. Doesn't do anything on its own.

Description
This mod is a requirement for Gastronomy. I've separated it so I can reuse it in the future. Also, other mods could use it and add tabs to it.

This mod can be added mid-game.

Instructions and more information
Build the cash register from the production menu. On each register that you build you can set up shifts. Each shift has its own timetable and you can assign qualified colonists to it.

You can also specify a radius. This doesn't do anything by itself, but can be used by mods.

But what does it DO?
For now, it is only used by the Gastronomy mod. It stores money earned from guests and you use it to assign waiters (in shifts). Also it serves as the control center for your restaurant.
The radius determines which tables are waited and what food is being included in the stockpile.

Load order
This mod has to be loaded before any mods that depend on it. Currently that is Gastronomy.

Known incompatible mods
- Multiplayer mod

Recommended mods to use with
- Medieval Retexture: Gives the register a medieval look and allows it to be built without tech requirements.

- Gastronomy: Integrates with Hospitality and allows guests (and colonists) to be served meals at a table.


Reporting bugs
Should you encounter any issues, first make sure the mod has updated correctly. You do this by unsubscribing and resubscribing whatever mod you think causes the issue. Then restart Steam.

If the issue persists, press CTRL-F12 (right after the problem occurs!) to upload your log and paste the link and a description of what went wrong HERE[github.com] or in the discussions section. If possible, provide a screenshot of the error, the link to your log and an explanation of what happened. This will speed up fixing the problem tremendously.

In 90% of all cases, the problem is a conflicting mod, failed update or a corrupted installation on your side. First try to resubscribe this mod (and restart Steam), then try a different load order. The Mod Manager mod and Mod Sorter[bitbucket.org] can help find obvious issues.

If you just complain and don't include an error log, I'm not able to do anything about it.

Requesting features
You can request features HERE[github.com]. I will generally not do anything with requests written in the comments below.

Older versions
Can be found HERE[github.com].

Credits
- Cash Register graphics made look nice by Oskar Potocki[www.patreon.com]
- French translation by qux
- Polish Translation by [https://steamcommunity.com/id/Graj-se]Graj.se[/url]

Support the cause
If you enjoy my mods, please consider supporting me:
[www.patreon.com]
You can take part in votes and get priority support[www.patreon.com]!

Micromods
I have a few one-feature mods (Animals Are Fun, Rescued Pawns Will Ask, etc.). They're not on Steam, but you can download them here: Micromods[www.patreon.com]


Ideas, problems and suggestions
Please add a new topic in the discussions section here or HERE[github.com].
Check if your idea / problem is already there.
Popular Discussions View All (1)
3
Feb 5 @ 9:57pm
Patch for Rimedieval?
Koki
241 Comments
Orion  [author] Apr 21 @ 11:23am 
I haven't tried that for a long time. But given you're the only one to ever report this, I assume it has to do with your game.
gx_ground Apr 21 @ 2:42am 
i built two restaurant and two cash Register.(one for meal one for coffee) i have used "add another restaurant". But always mix together .The two restaurant can't work apart.
Orion  [author] Apr 6 @ 7:14am 
It's not a warning. The money ends up inside the register and is brought to storage now and then.
Axem Apr 6 @ 4:53am 
Hi, at the end of the day, I get warnings such as "x money earned today" but the amount of silver I have doesn't change. How can I track these silvers?
Orion  [author] Mar 14 @ 2:19pm 
It can also be a broken game state. Although someone mentioned vanilla couches causing problems too.
Shandrim Mar 14 @ 12:47pm 
Didn't find any mod interfering. Had to use Dev Mode to clone the pawn and delete the original.
Orion  [author] Mar 14 @ 8:28am 
Shouldn't happen. Maybe some mod is interfering 😐
Shandrim Mar 14 @ 5:16am 
Some of my pawns sit down to take orders but they are ignored by the emplyees. How can I fix this?
Orion  [author] Mar 13 @ 12:30am 
Multiplayer mod is a tricky one indeed.
LastShadow Mar 12 @ 1:17pm 
@Orion Thank you! I was able to fix it by disabling the multi-player mod :)