Stellaris

Stellaris

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New Government Mod 2
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File Size
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Updated
65.143 MB
May 21, 2021 @ 5:43pm
Sep 20, 2023 @ 12:32am
314 Change Notes ( view )
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New Government Mod 2

In 1 collection by Root
私の作ったMods ||| Mods I've made
10 items
Description
Attention
This is a standalone version. Please be aware that it may conflict with UI-changing mods!

Adding new ethics may interfere with other mods. If you only want to use the national focus, please use the New Government Mod.


Description
    []Add new ethics to add variety to the direction of your nation![]Add nearly 200 new national focuses for enhanced role-playing![]Introduce origins for a more immersive starting experience![]Include over 70 new species traits for a more realistic selection of races![]Add more than 30 traditions and ascension perks each for more advanced national directions![]Introduce various policies for more specific governance of your nation![]Replicate planet security maintenance and local autonomy through decisions (experimental)![]Add strategic resource "Medals" (experimental)!
  • Realize long-awaited technology and fleet sharing through decrees!
We are also developing various other elements for additional features!
※We are manipulating the UI for adding various elements and changing displays.



About the Development Team
As a production team that enjoyed creating mods, we were driven by the lack of variety in vanilla national focuses and ethics. We proposed ideas and were expelled from official wiki, leading us to dive into the workshop.
However, we are not the type to settle for mediocrity. With determination and daring ideas, we make the impossible possible and crush (create) massive bugs. We are the fearless A-Team of creation!
(Voice actor: Michio Hasama)



Language Support
English Contributors: FLBlagg

If you can translate it into Chinese, Ukrainian, or any other language, let us know!
You can also ask us to do a pull request on GitHub!



Update History



2023/06/25 Addition of new origin "Empire of Twilight".
2023/06/03 Added machine traits and machine national focuses.
2023/05/20 Added council positions.
2023/05/13 Improved UI.
2023/05/12 Made the national focus selection in the empire creation screen more visible by modifying the UI.
2023/05/11 Adapted to 3.8.1 Patch, completed vanilla adjustments.



Previous versions are preserved in the branch on GitHub:
https://github.com/ROOT0616/New-Government-Mod-2



Mods I've Made
New Government Mod 2

NGM Traditions and Ascension Perks

UI Overhaul Dynamic for NGM2

Give Technology & Fleets

Give Technology & Fleets for Gigastructural Engineering & More (3.7) Patch

Additional Districts And Buildings

Additional Districts And Buildings (No UI Fix)

New Government Mod

Magical Discoveries (Under development)



The author would be delighted if you could give a thumbs-up, favorite, or support!


https://paypal.me/RooT0616?locale.x=en_US
Popular Discussions View All (2)
26
Jan 3 @ 2:55pm
バグ報告 Bug Report 
Root
15
Jul 30, 2023 @ 5:03am
提案、改善要望等 Suggestions, requests for improvement, etc.
Root
85 Comments
naota.takun Jan 3 @ 2:54pm 
And another question (sorry for the spam) it's possible than some leader traits doesn't do nothing??? For example: "leader_trait_ngm_religion" or "leader_trait_ngm_desk" or "leader_trait_ngm_sport" I'll check in the script uploaded on github and that traits are empty of modifiers and in game also empty.
naota.takun Jan 3 @ 9:56am 
It's possible than make this mod as "Aditional Buildings And Districs (No UI Fix)"??? This mod will be amazing without changing the UI :)
Root  [author] Dec 10, 2023 @ 1:35am 
1月5日に進級にかかわる試験があるのでこのMODは修正点が多いのでそこまで更新はおそらくしません
I will probably not update this mod until January 5, as I have an exam for promotion on that day, and there are a lot of corrections to be made.
LordShaxx Dec 9, 2023 @ 6:03pm 
yo could you update the Ui overhaul mod for this please, as well as get this mod up to 3.10 please
katsuyama Dec 7, 2023 @ 10:05pm 
遺産の項目が発見タブに移動した影響でしょうか?社会運営タブの伝統の項目に遺産が被って伝統が選択できなくなっていますので、修正お願いします。
Maschinenmensch Dec 4, 2023 @ 8:03am 
Having good fun with the mod, but there was one suggestion I would like to give, that being that maybe It'd be better to change the Noble job from the honorism ethic to a similar "elite" Job? I think that would fit a lot more different kinds of empires, since just "The Elite" can mean many things, as opposed to the Noble which is, you know, a fudal noble.
Root  [author] Nov 26, 2023 @ 12:27am 
@流離のホルストライダー
うちミスです報告ありがとうございます
流離のホルストライダー Nov 25, 2023 @ 7:20pm 
言語政策の「多言語理解」を制定すると排他主義の魅力が上がっていますが
受容主義の打ち間違えでしょうか?
Root  [author] Nov 22, 2023 @ 6:06pm 
@Hatamoto
確認ありがとうございます。
Hatamoto Nov 21, 2023 @ 10:21pm 
昨日の公式アップデート後試しにこのMODのみを入れて起動してみたところ無事起動しました(アプデ前まではメニューがに行く前にクラッシュ)公式側の問題だったのかもしれませんね