Crusader Kings III

Crusader Kings III

1,481 ratings
Unique Building Plus
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File Size
Posted
Updated
8.992 MB
Apr 5, 2021 @ 5:42am
Oct 2, 2024 @ 7:27pm
56 Change Notes ( view )

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Unique Building Plus

In 2 collections by 티에
Unique Building Plus +
3 items
티에's Collection
3 items
Description


Introduction

627+ Wonders from around the World!

'Unique Building list'

'Unique Building in Google Map[goo.gl]

Mod to add 'Unique Building' worldwide.

This mod is working based on scripts. Therefore, except for a few exceptions, updated special buildings will be added to the game you are playing, without having to create a new game each update.

The final goal of this mod is for all duchies to have at least one special building. I'll do my best to make the mod until that day comes.

Thanks everyone who enjoys this mod!


-----
Compatibility

This mod modify "common/scripted_triggers/00_education_triggers.txt", "common/decisions/80_major_decisions.txt", "events/decisions_events/major_decisions_events.txt".

If you use any other mod that modify these files, mod may not work normally.
See the discussion for detailed differences between the vanila and this mod.


Languages

Officially Support English , Korean

Community Support
Simp Chinese
Japanese
German
--------

Credit
Refer to this link for credit for illustrations and photographs inclued within the mod.
Nil : Unique Building Icon
dejar : Changed this mod to script-based.
Emrysvaldr : A lot of information for the mod
Trudonjes : A lot of information for the mod
King Potat the Great : A lot of information for mod
lancelot4king : Simp Chinese Translation for mod
Yositako : Japanese Translation for mod
finallyciv: German Translation for mod
Popular Discussions View All (7)
343
1
Sep 14, 2024 @ 11:05am
PINNED: If you want to add a new unique building, Use this discussion!
티에
4
Jul 15, 2021 @ 7:55am
PINNED: Modifications to Found University Decision
티에
3
Jan 12 @ 2:55pm
PINNED: Compatibility Patch
티에
981 Comments
shlejma May 25 @ 5:23pm 
update please
RubyDrakePrime May 10 @ 1:39pm 
Does this work on 1.16.1?
Legraze Mar 30 @ 5:22pm 
Hello guys, please tell me how to disable UBP:Innovation. I dont know how to do it. It probably needs to change ub_rules file, but what i need to change?

#ub_city = {
# default = ub_city_on
#
# ub_city_on = {
# }
#
# ub_city_off = {
# }
#}

#ub_nature = {
# default = ub_nature_on
#
# ub_nature_on = {
# }
#
# ub_nature_off = {
# }
#}

#ub_mine = {
# default = ub_mine_on
#
# ub_mine_on = {
# }
#
# ub_mine_off = {
# }
#}

#ub_religion = {
# default = ub_religion_on
#
# ub_religion_on = {
# }
#
# ub_religion_off = {
# }
#}

#ub_innovation = {
# default = ub_innovation_on
#
# ub_innovation_on = {
# }
#
# ub_innovation_off = {
# }
#}

I have tasted a lot of versions, but I'm not getting anywhere.
Isenki Mar 26 @ 8:34pm 
Here is the compatch that will update this mod for 1.15 (requires two other mods as well)

https://steamcommunity.com/sharedfiles/filedetails/?id=2875587269
Fewher Mar 23 @ 5:27am 
@hamletsdead Could you link that please?
MarvinEhre Mar 22 @ 12:03am 
@hamletsdead can you link the mod here in the comments?
hamletsdead Mar 21 @ 9:29pm 
This mod is patched to 1.15 by A Special World fyi for anyone who wants to use it.
Fewher Mar 20 @ 9:57am 
I have the same question as Czaser, does anyone know?
no updated?
PhazezGova Mar 4 @ 12:00pm 
My favorite mod, I really hope it gets updated again