Darkest Dungeon®

Darkest Dungeon®

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Stonequeen's Court
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File Size
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22.525 MB
Mar 5, 2021 @ 5:23am
May 6, 2023 @ 6:31am
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Stonequeen's Court

Description
Stonequeen's court is a mod that strives to expand STONEWORK enemies. It adds 6 new hostile entities and 1 benevolent encounter. They can be found in the Courtyard and the Ruins in various team compositions.

FAQ:
-whats the chance of the seraph statue to spawn?
5% but only if your light is 75-100. he never spawns in darkness

-does this work with virulent overhaul?
yes

-will these enemies show up in endless?
no

If you like this mod please check out our other mods too! Most team members are modders to some extent!

Credits:
Code: Void Slime
Art: Zap
Animations: 54NBB
Concept and balancing: Kranot
________________________________
Balance- and Bugtesters:
Batted, Anonymous koala, Chape, Dr Heinrich von freudstein, NekoMommycat, Woona

__________________________________________
This mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
70 Comments
t0xic Feb 27 @ 7:40pm 
If someone wants to add a compatibility patch for The Nightmare and or Koala Creature Collection that would be really sick and doing so would make you really cool and accomplish all your life goals and make world peace.
neIVIesis Aug 31, 2023 @ 4:51pm 
@kranot Awesome enemies now that I've fought them so many times. One minor suggestion is to keep them consistent with other Stonework enemies and add the "Unholy" tag.
Kranot  [author] Jun 6, 2023 @ 5:36am 
@shrimp father the trick is that each statue has a glaring weakness you can exploit. For example; the Knight statues which halbierds will only act on first 2 rows; if they end up at 3rd and 4th rank they pass their turn. you just have to pay attention to their stats and archetype (melee, backline etc)
shane the stapler Jun 5, 2023 @ 2:53pm 
kinda op and have a pretty big spawn rate. in comparison to other early game enemies, these have higher health, higher damage, more buffs, more protection, all while having decently high dodge despite being statues. wouldnt recommend.
Kranot  [author] May 6, 2023 @ 6:28am 
@123jazz2007 nope just an enemypack
123jazz2007 May 6, 2023 @ 6:04am 
Is this part of a much bigger mod, or is it just an enemy pack? Will there be a new class mod associated with this in the future?
Kranot  [author] May 5, 2023 @ 5:42pm 
@Spectral Knight wire me like 1500 euro and ill happily make it happen
Spectral Knight May 5, 2023 @ 11:17am 
We NEED the knights as a new class! Those heavy lawbringers are perfect.
neIVIesis May 1, 2023 @ 8:52pm 
I just had my first encounter with a full party of these statues. Very high-quality visuals and animations. Kudos!
Kranot  [author] Dec 10, 2022 @ 12:29pm 
@Raizen725 i dont think you can do that without some codingknowledge wich i dont have. the mod was coded by voidslime. i just bankrolled it and made the concept