Arma 3
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F.R.O.G.S -- Combat Diver
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
27.331 MB
Feb 13, 2021 @ 8:15am
May 30 @ 12:01pm
30 Change Notes ( view )

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F.R.O.G.S -- Combat Diver

Description
F.R.O.G.S - Frogmen, ReBreathers, Operations, Gear, and Submarines

// TUTORIAL :
https://steamcommunity.com/workshop/filedetails/discussion/1705508237/5506189390969927678/


// INTRODUCTION :
Zero Dark Zero is the Mega-Pack of my ArmA: Systems, Units, Modules, Scripts, Equipment, etc. The full pack consists of CORE, SCAR, LEAP, FROGS, etc., now each with its own Workshop Page. Modules are found in "Systems" in the Eden Editor. This is F.R.O.G.S ONLY.

1. Open Editor, Place Modules
2. Double-Click to Open
3. Hover Over for Tool-Tip Info

WORK-IN-PROGRESS. This is a HUGE Project of numerous things we use for our weekend games, released to the public. DOCUMENTATION, UPDATE NOTES, ETC., WILL BE LIMITED.


// ADDON FILES :
zdz_frogs.pbo
zdz_acemenu_frogs.pbo



// KEYBINDING:
C.O.R.E. Player Menu -- SHIFT + D
ACE3 Menu System also integrated


// FORUMS :
Support & Discussion - Forums HERE[forums.bohemia.net]

[www.paypal.me]


// NOTES :
Documentation, Compositions, Notes, etc. can be found in the download folders and/or the BIS Forums. Its currently very lacking and several features are not available to the general public. If you have any issues, bugs, requests, or comments, please use the official BIS ArmA 3 Forums.

This project is quite large and there are numerous hidden gems and other obscured or nebulous features. Some things are also experimental. The best things are on the horizon, and full documentation will likely be reserved closer to a more polished finished version.

Feel free to REMOVE any .pbo files from the package if you are having issues, or they are overriding some default game settings you still want to use.

Arma Public License – No Derivatives




"Explosive Alarm Clock. Guaranteed to never wake up anyone who uses it."
– Q (James Bond, License to Kill)
105 Comments
R. Von Quest  [author] May 23 @ 12:05am 
When you go to the Dropbox site, there are 3 buttons at the TOP. Click the Download one in the middle. I have a feeling you are downloading the separate files individually maybe? It will download a SINGLE Zip File. Unzip that and its then the File (folder) you need. Place that single Folder into your correct Arma Profile in the Mission Directory. Then load up the Eden Editor where you'd make your missions (not launcher). Click the OPEN Button and goto where you put it. Guessing its just a wrong File-Path, or wrong Folder Structure issue.
R. Von Quest  [author] May 22 @ 11:18pm 
Re-Read the directions carefully. You worded your response "them". It should just be a single Folder you download. The Folder has the extension .altis for the Altis Map. Did you UNZIP the file to reveal the Folder? Make sure you are putting it in your Arma Profile location.
Snackpacman May 22 @ 3:57pm 
I have, placed them in the Arma missions folder, but I dont see anything in the editor to open.
R. Von Quest  [author] May 22 @ 2:50pm 
Did you download and try the Tutorial / Example?.... You have to Open it from the Editor.
Snackpacman May 22 @ 11:36am 
Okie so I could be a big ol dumb dumb, but I cant seem to find the sub. added the tutorial files to my mission folder ( per instructions) but still dont see the sub, or the missions for that matter.

R. Von Quest help please, your my only hope
R. Von Quest  [author] May 9 @ 11:42am 
For the SDVs... You need to exit out the Lockout Chamber in the Sub, and the controls to UNLOCK the SDVs are in Front of them. You need to swim in front of them and you'll see some controls, boxes, bottles, etc., Switch to First-Person-View so you can get close to the controls and the Menu will show up. You need to get your nose (camera) close to get the Menu. You can then Unlock, Re-Lock, and Launch Zodiac Rubber Craft as well.
R. Von Quest  [author] May 9 @ 11:33am 
Not sure what you mean by the Data Terminal.... Some things are kinda hidden and you need to use the scroll-wheel on the mouse to see more of the Menus. If you mean have a Data Terminal OPEN and animate like in the download mission file, you need to add separate scripting code to do that.
FreshM_47 May 8 @ 11:26pm 
How do you launch the SDV? ahhh this mod is awesome I read and tried all I could everything else to function except the data terminal. Downloaded the mission tutorial! Great work
R. Von Quest  [author] Mar 6 @ 8:26pm 
REMINDER -- You will need the Composition from the Tutorial Download to do any of the Submarine Transport stuff.

Also you need to use the SCAR Enemy Submarine AOs to counter or contrast the sub transport into a map.
R. Von Quest  [author] Mar 6 @ 3:21pm 
UPDATE - I updated the SUB Infil part of this project. Its more fun, the moves are in real-time, added a torpedo incoming icon, sound effects, tweaks, etc.