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After you replied, I enabled it again to test it and it cause my game crashed....lol. After I disabled it, played again and raised an army no issue. But thank you for making the mod and contributing it especially in the early days of the launch. Have a yennefer
Looking at the code I did. I did it in a way that wouldn't cause much conflict with the game.
Looks like nothing changed in the 00_rules.txt file that would break this.
Within my mod the main file I changed was:
common\scripted_rules\00_vel_rules.txt
The latest 00_rules doesn't change in a way that my change would conflict.
I suspect there won't be any issues running this still. I can try to test later with 1.9 but I don't see anything that needs an update. I've lost the original file so I couldn't update this if I wanted to though.
But thank you for making this mod early in the game launch and been using it since then
I'd recommend Knight Manager which looks like it had a patch for 1.9 in the comment history.
If not then it wouldn't be hard to find the lines I changed in this mod and just replicate them for 1.9.
Hope that helps!
I don't doubt what you say about the changes you made btw. I just thought I should point that out
Either way, I have no plans to update this further. The game updates more often then I care to mod. Again, anyone is welcome to keep this project updated. Just copy my code and re-export it into a mod is all it takes. You have my permissions to do that.