Conan Exiles

Conan Exiles

444 ratings
Exiled Lands Extension
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Map: Map
Roleplaying: Roleplaying
Balance: Balance
File Size
Posted
Updated
996.344 MB
Jan 29, 2021 @ 4:54am
Oct 18, 2024 @ 7:11am
77 Change Notes ( view )

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Exiled Lands Extension

Description
Exiled Lands Extension is a mod that focuses on improving and enriching the base map of the game.

The changes slowly cover the entire map, so you will come across something new almost everywhere and I hope you will find it interesting.
The mod also changes the balance of the game by placing enemies and resources in other places than before, as well as a new terrain improvements, making previously unfriendly areas now habitable or sometimes even more dangerous :)
For example, it's harder now to get iron because it has been taken from low-lying places and placed into various caves, high cliffs or mines specially designed for this purpose.
You will also find enemies from Siptah here, as well as learn a few things not available on the vanilla map.
There are a lot of such changes, so if you are looking for a mod that will refresh the old map, maybe you've just found something for yourself.
Many subscribers use this mod for RP purposes, however, it was never created for that.
Mod is just my hobby and a way to de-stress after work.


Description of changes:
-New Asagarth has been remodeled to resemble a medieval city in which the masters are Poitain, still WIP,
-The city offers several shops where you can buy food, materials, potions for a few silver or gold coins,
-Around Asagarth you can find farms that provide food for the city or watchtowers guarding the borders,
-The savanna area has been enlarged and more enemies have been added to this place,
-You know the deserts around Muriela's Hope? Now there are swamps,
-The Crowngrove,the savannah in the west has been changed to green north areas with two lakes and islands suitable for base construction,
-In the far north you will meet the Wolf Clan settlement and even further in the frosty cave the Bear Clan has settled,
-In Wardtowers, instead of NPCs, you will have to face an army of spiders defending the treasures,
-Many NPC camps have been reworked (some npc are friendly now),
-In many places you can find crates, bags, barrels with materials for building or just filled with food ect,
-The volcano has also changed a bit compared to the basic version,
-A few buildable caves have been added and more are planned,

There is much more of it, but it does not make sense to list it because there would not be enough space on this page.

Have a nice and safe journey!

Load order:
The mod changes the original map, so other mods changing it will not be compatible.Join Discord if you have question about it.
I recommend putting this mod as low as possible in your load order.

This mod is only partially compatible with AoC and EEWA.


If you have any questions, join my discord.
Discord: https://discord.gg/usmkyr8Efx
Donate: https://www.paypal.com/paypalme/Garson21

Mod in some areas has a negative effect on the number of fps, especially in New Asagarth areas (but im working on it). It is possible that it also negatively affects the operation of servers that use weaker machines. Use at your own risk. However, in most cases the mod should run smoothly.

Best Regards.
Popular Discussions View All (8)
3
Jan 18 @ 12:09pm
Different Version of Map
Dakhma
15
Feb 3, 2024 @ 1:50pm
PINNED: Bugs
Garson
1
Dec 23, 2023 @ 12:33am
MAP OF SURFACE AREAS AFFECTED BY MOD
fokwolf
255 Comments
Thormirll Jun 13 @ 8:34pm 
Removes horse spawn in modified locations... they are nowhere to be found.
Nevermind me, it really moves the boulders far away from spots I would usually look. I gave up on looking for iron ore in the green zone with this mod, then stumbled across a cluster after around another hour of running around. Other than that, it's a great mod :hearts:
Nice mod! Sadly it removes all iron ore "boulders" in the green zone of the map completely. Took me half an hour of searching until I deactivated this mod and immediately found iron ore...
Bloodstormz May 28 @ 3:53pm 
compatible with EEWA map changes?
iCantLogOut May 14 @ 9:13pm 
Pretty great looking mod - I hate that I couldn't use it on my existing save because it put half my city underneath hills and boulders - but awesome for a new playthrough
Brandon☭ May 12 @ 8:55pm 
now show us a picture of the entire map so we can stop using inaccurate mapgenie
MadeInMoldova May 11 @ 2:30pm 
Мужик , тебе следует со своими модами занят Главенство в FunCom !
Rikko Feb 11 @ 5:29pm 
So i just tried a new game with this installed, and i have to ask. Is this mod the reason why the spawn areas are crawling with Scorpions?
-🗲 Archie 🗲- Jan 28 @ 10:03pm 
I like this a lot, I do have some suggestions:

- Change the textures on the Poitain city walls and building roofs so they look more in-line with Conan Exiles, like I would have done a mash-up using the Nemedian build set if possible

- Restore the ruins around the Mounds of the Dead and Telith's Island

- Add Vanir Camps around the Glacial Lake and in the eastern hinterlands of the north

- Make the Aesir blonde (because they're supposed to be)

- Give the pirate NPCs the Barachan Reiver stuff

- More roads, with little camps and settlements along them

- Remove/rework all of the garbage content added in the past two years if possible
Acrom Jan 7 @ 7:16am 
Мод имеет право на существование. Привносит интересные изменения в территориях. НО!!!
Не стоило менять высоты ландшафта, чтобы оставалась возможность убрав мод спокойно играть дальше. Так и не нашел столицу шакалов..
если бы ставили оценки - то 4-.