Cities: Skylines

Cities: Skylines

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Self-Rotation Module [PO]
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Jan 19, 2021 @ 3:37pm
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Self-Rotation Module [PO]

In 1 collection by Simon Ryr
Modules for Procedural Objects
8 items
Description
Self-rotation animation module for Procedural Objects
Made by Simon Royer from the #FrenchCityDesigners community
Compatible with Procedural Objects version 1.7 and above.

Adds the ability to animate PO objects by making them rotate at a given speed.

How to use
  • Subscribe to this item and to Procedural Objects, enable both mods in the content manager.
  • Create an object
  • Follow the video above

My mods are made for free ! Enjoy them? Donate ;)
[www.paypal.com]

Source code : GitHub[gist.github.com]
20 Comments
steam_hl0 Jun 9, 2023 @ 7:27am 
How can I find it in game ?
Gibsonn Sep 17, 2022 @ 12:40pm 
This P&P compatable?
Gojulas2k Sep 13, 2021 @ 1:10pm 
@Simon Ryr I would love to be able to set a point a to point b for rotation, so it doesnt just spin constantly. So for example, i can make a crane head move from left to right to left again.
raistlin46 Jun 12, 2021 @ 11:54pm 
Is there the possibility of an Italian version? I could be of help with the translation ... Let me know. Bye
Simon Ryr  [author] Apr 26, 2021 @ 1:50pm 
@ArchTeryx : You can offset the whole object by its vertices, meaning you select all the nodes in Customization Tool and offset them, but the gizmo's center will remain the same. You can also use the Rotate-Around Module by sway
ArchTeryx Apr 24, 2021 @ 10:26pm 
I had a quick question. I'm trying to get a simple concrete cylinder to rotate around its centerpoint (roll in place) but instead it wants to rotate around its edge, moving in a circle instead of rotating in place. How can I fix this? Why is it rotating along its edge and not its center?
Murie Jan 29, 2021 @ 1:06am 
Thanks of the info :)
Simon Ryr  [author] Jan 29, 2021 @ 12:26am 
@Murie : Thanks! Not so much, it's actually pretty light. If some module type turns out to be heavy for performance (which this one should not) you can always Disable single modules from their windows, or disable all modules of a given type from the Modules Management window. Hope this helps !

@c95samuel : I plan to create a more comprehensive Animation module soon !
Murie Jan 24, 2021 @ 12:45am 
Simon this is so beautiful! I have a question, does this require a lot from your PC or is it very light?
c95samuel Jan 23, 2021 @ 3:50pm 
hi, can you make an option for turn from this angle to this angle? i mean, i have a proyect of a beach with almost everything with PO and i have diving platforms and watersliders in some pools, but people jumping with back and forward and self rotation looks weird when they keep rotating in the water like crazies after felling of haha