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Сообщить о проблеме с переводом
Content:
Re-enabled vanilla beastmen garrisons as a stopgap until I have the will and time to rewrite them.
Minor Fixes:
Black tower of Arkhan garrison increased via the landmark there.
General:
Build merge with the unit pack.
Balance:
Ironsiders increased a tier.
Fixes:
Re-added several missing recruitment allowances for empire.
Fixes:
Finally noticed the recruitment breaks brought about by the patch's changes to dorf building changes. Several high tier units should be recruitable once again.
Old version of building text file removed (not sure why it was present). Fixes missing descriptions/names of buildings.
Balance:
Gave the ratkateers their own projectile explosion. The mortar explosion was very much overboard for them.
Reduced HP for stormvermin champions and shadowvermin.
Content:
Preliminary release of T4 minor settlements.
Fixes:
Allowed several units to be used by Kislev, Tilea, Estalia, and Border Princes that CA did not previously allow. All four factions should now have full access to their garrisons, now.
Content:
Came up with a workaround for the inability to overcast spells normally. Players can choose between normal and overcast by switching between spell groups using the left and right arrows in the bottom right corner of the screen. This will be used until the desired method for casting can be used.
Removed Cracks Call Upgraded for now, as for some reason, it cannot be cast.
Content:
Skaven units from Glory Mod now work with the Clan Moulder mutation system.