EndCycle VS

EndCycle VS

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6.847 MB
Dec 18, 2020 @ 4:38pm
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Description
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This mod is considered abandoned.
It may still work in the current version, but I cannot confirm or deny it for certain. Due to disagreements with the devs(mainly because they kept deleting anyone's arguments who disagreed with them), I've pretty much left the community and, as a result, this mod won't be receiving further updates. It's a shame since I really do enjoy the game and did love working on the mod, but I can't condone censorship in any shape or form. With that said, I no longer am supporting this mod. It is more or less open source as far as I'm concerned though, so feel free to take it apart, remake it, update it, or anything else if you want to continue its legacy. Just link back to this page and credit me as a contributor please.

For players who are wondering if it still works, I have been told that it does work, though the characters are missing walking animations for the campaign mode and don't have ultimates. That may change or be wrong though. It's entirely something I was just told in passing, so, if it doesn't work, you can uninstall it without any real worries of it breaking anything.

Adds in more than 25 playable characters from the Megaman Battle Network series!

Can also be found on Nexus and GameBanana if you need the downloadable file for mobile or some such!
https://www.nexusmods.com/endcyclevs/mods/1
https://gamebanana.com/gamefiles/11277

~~~~~~~~~~~~~Current included characters~~~~~~~~~~~~~~~~~
- MegaMan.EXE
- Roll.EXE
- Numberman.EXE
- Colonel.EXE
- Protoman.EXE
- Serenade.EXE
- Bass.EXE
- Searchman.EXE
- Medi.EXE
- HeelNavi
- Aquaman.EXE
- Eraseman.EXE
- Gutsman.EXE
- Tenguman.EXE
- Tomahawkman.EXE
- Woodman.EXE
- Fireman.EXE
- Elecman.EXE
- Shadowman.EXE
- Videoman.EXE
- Starman.EXE
- Plantman.EXE
- Gateman.EXE
- Shademan.EXE
- Skullman.EXE
- Cosmoman.EXE
- NormalNavi
- Norm-Chan
- BassCross MegaMan
- Starforce Megaman
- Harp Note
- Tango
- Mettaur

~~~SPOILER ALERT~~~
Unlock conditions:
Now ingame! Also, with the exceptions of Bass, Serenade and a couple other special ones, they can all be bought in the shop if they're too hard or tedious to unlock!

~~~~~~~~~~~~~~~~~~~Planned features~~~~~~~~~~~~~~~~~~
- More characters, such as Heatman.EXE, Iceman.EXE, etc...!
- Possible campaign chapters for unlocking characters, rather than just unlocking them normally.

(See disclaimer at the top)

~~~~~~~~~~~~~~~~~~~~Contact us!~~~~~~~~~~~~~~~~~~~~~~
Found a bug? Have some feedback? Want to suggest something? Feel free to pay us a visit at the Endcycle Modding Discord server, or contact me via Twitter!
Discord server: https://discord.gg/5NZnpsw
Twitter: @BlackjackMKV

~~~~~~~~~~~~~~~~~~~~~~Credits~~~~~~~~~~~~~~~~~~~~~~~
Capcom for making Megaman Battle Network. (This mod is not affiliated with or associated with them. Likenesses of their characters under Fair Use and all that.)
OuroYisus for helping with custom sprites for Norm-Chan, Mega's sync ring, and more!
RustyOlCodger for helping design some of Roll's custom animations.
BountyXSnipe for helping with Aquaman's rework and new ability.
DJBacon for assisting with creating Megaman.NYA's sprites.
Beliot8 for giving us permission to use his awesome Harp Note sprites.
Gal Axis for developing some amazing modding tools as well as providing us with the mod's new logo.
The Endcycle VS and Endcycle Scientists Discord communities for helping answer any questions I might have.
5 Comments
BahtEl Dec 1, 2024 @ 3:02am 
Well I'm no modder, but I do appreciate the efforts of others, and I certainly have a huge love for this game. It's my hope that it's revitalized as we continue to keep active in the discord and such. My hope for you is that you continue to stay creative and investing in your talent.
Blackjack  [author] Nov 6, 2024 @ 2:21pm 
@Tannin02
No worries, it's easy to miss replies on mod pages. lol

Glad to hear people are still enjoying the mod. To be honest, I'm amazed it has as many people still subbed to it as it does. I'm not going to complain about it mind you, but I figured that in the last four years *someone* would have at least taken my open source work here and added their own spin. At any rate, I still appreciate the support, even if this particular project is no longer receiving updates. :)
BahtEl Nov 6, 2024 @ 1:38pm 
@Blackjack
I understand. I apologize that I just now saw this. It sucks, but I get it. Your efforts are/were very much appreciated.
Blackjack  [author] Feb 6, 2024 @ 1:17pm 
@Tannin02
I'm afraid not. While I did really enjoy working on the project, I've more or less dropped Endcycle as a whole. The game is fun, but the devs have a nasty habit of censoring anyone's arguments they don't agree with on the Discord server they had, so I finally got sick of it and left the community. The mod is basically open source though, so anyone else is free to pick it up and keep working on it. I *think* it should still work in the current version too, though they don't have ults and only a few have custom skills. I made most of the mod before either of those were a thing, so I only had time to do that for a few before I dropped the game.
BahtEl Jan 26, 2024 @ 11:48am 
Please tell me you're still working on this