EndCycle VS

EndCycle VS

Project Undernet: Navigators
5 Comments
BahtEl Dec 1, 2024 @ 3:02am 
Well I'm no modder, but I do appreciate the efforts of others, and I certainly have a huge love for this game. It's my hope that it's revitalized as we continue to keep active in the discord and such. My hope for you is that you continue to stay creative and investing in your talent.
Blackjack  [author] Nov 6, 2024 @ 2:21pm 
@Tannin02
No worries, it's easy to miss replies on mod pages. lol

Glad to hear people are still enjoying the mod. To be honest, I'm amazed it has as many people still subbed to it as it does. I'm not going to complain about it mind you, but I figured that in the last four years *someone* would have at least taken my open source work here and added their own spin. At any rate, I still appreciate the support, even if this particular project is no longer receiving updates. :)
BahtEl Nov 6, 2024 @ 1:38pm 
@Blackjack
I understand. I apologize that I just now saw this. It sucks, but I get it. Your efforts are/were very much appreciated.
Blackjack  [author] Feb 6, 2024 @ 1:17pm 
@Tannin02
I'm afraid not. While I did really enjoy working on the project, I've more or less dropped Endcycle as a whole. The game is fun, but the devs have a nasty habit of censoring anyone's arguments they don't agree with on the Discord server they had, so I finally got sick of it and left the community. The mod is basically open source though, so anyone else is free to pick it up and keep working on it. I *think* it should still work in the current version too, though they don't have ults and only a few have custom skills. I made most of the mod before either of those were a thing, so I only had time to do that for a few before I dropped the game.
BahtEl Jan 26, 2024 @ 11:48am 
Please tell me you're still working on this