Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-Converted Russian translation files to ANSI encoding.
Still looks broken as in Russian translation discussion, I think you need to re-insert the words after changing the file encoding
Appreciated!
Go to the mod folder, and under BuildingTime\media\scripts, find the "SFBuild_Recipes" file.
Go down to the "recipe Make Bricks" subheading, and replace the line
"filcher.SFClay=2"
with
"Dirtbag=1",
then replace the line
"Result:filcher.SFMoldedBricks"
with
"Result:filcher.Bricks=1".
You can play with the numbers as you like, but this will allow you to use the Brick Mold item, some dirt and some water to make Bricks without having to do a lot of mod surgery to add in the Clay and Kiln features. Changing a mod recipe is much, much simpler than adding new features that weren't implemented, so I think this is a good solution.