RimWorld

RimWorld

219 ratings
Wandering Caravans [Adopted]
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
6.817 MB
Nov 22, 2020 @ 4:55pm
Sep 11 @ 6:10am
9 Change Notes ( view )

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Wandering Caravans [Adopted]

In 1 collection by Ogliss
Og's Caretakership
17 items
Description
Update of general223's Wandering Caravans mod, supported versions of rimworld are listed by the top right hand corner of the image above.

This mod adds an incident allowing the off-chance of wandering caravans that have been seperated from their trade caravan appearing near your colony, with potentially valuable inventories!

But be wary, some may be being followed!

GitHub[github.com]

Translations:
SY1102 - Chinese
40 Comments
Ogliss  [author] Sep 11 @ 6:11am 
@VitaKaninen
that could very well be the case, im afraid as i dont have the dlc, im not gonna be able to look into that
VitaKaninen Sep 7 @ 3:20pm 
I used this in my last playthrough and although it did not cause any problems, I did not get any wandering caravans. I only used temporary maps created by the grav ship and shuttle, and was not using a permanent settlement, so that is probably the reason why.
Kalindigo Jul 16 @ 6:46pm 
@csfireworks
So this was the problem!!
Makes sense, I am not even sure if I had Wandering Caravans active when that happened to me. I think it had something to do with a priority mod.
BUT if I "Accessed" the Kyulen, The Kyulen again wasnt usable but when you opened the Jobs, it would be blank and you could not leave that screen without force closing the game.
But I wanted to mention, if you reload, the Kyulen would work just fine. honestly if this wasn't updated it might be something else cause this worked just fine in 1.4 for me. Maybe a change in the Kyulen mod or the fact 1.5 changed a few things.
opalescent_cube Jul 12 @ 8:17am 
1.6 update coming..? Missing my wandering caravans :)
danzloblaha13 Jun 15 @ 9:30am 
would love to be able to see caravans in nearby .. lets say 5 tiles of my settlement with some kind of technology .. might be good for some tribal or medieval gameplay or just then you lack the money at the caravan but got like 500k silver worth goods in your settlement T-T but moment you dismiss it they are gone ...
csfireworks Jan 18 @ 9:42pm 
conflict with Kyulen - NinetailFox ,make the fox join the map but can't control
Svela Sep 18, 2023 @ 1:11am 
Thanks for clarifying.
Ogliss  [author] Sep 17, 2023 @ 11:19pm 
@Svela
inside your colonies boarder
Svela Sep 17, 2023 @ 9:27pm 
Just to clarify, does this create an event on the world map, or do they show up inside your colony's borders?
Blooest Oct 24, 2022 @ 12:43pm 
Not even to mention, VEE lets you disable individual events from literally any mods, so you can just.. disable the VEE one if you want to use this instead. Chill out.