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Even then all I have are hypothesis and the end result and no clue how to even test the cause, and especially no idea why only these tables would be impacted and not every single subscribed TTS mod.
It doesn't explain why these three tables are the only tabletop sim mods that have this ability.
It only appeared after I started mixing local-installation mods, and steam workshop mods, so I imagine it's something strange about the how steam handles incredibly large mod collections, or something about the metadata of said mods which steam decided to mistake for workshop ID's.
I did some digging and there's nothing within the code that resembles a steam workshop ID, but all I know is that for some strange reason, Rimworld, has a tiny chance to accidentally try to load these tables - easily fixed with a mod manager, and incredibly frustrating to deal with, but hilarious once I worked out what was happening.
I don't even know if this bug is reproducible, but I felt I had to leave a note in case anyone else finds Rimworld crashing and this seems to be the culprit.
I have no clue how repeatable this is, or what caused it, probably some sort of corruption on Steam's end, but it takes the award for the most unexpected cause of crashes I've ever seen.
I've had this mod installed far longer than Rimworld so how this happened is beyond me. Not even sure where I'd look for debug logs to solve this.
would be really cool if could to model my own table and room and upload that for play, is there any way i could change that?