Tabletop Simulator

Tabletop Simulator

1,329 ratings
MTG 4 player table - scripted
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Type: Game
Game Category: Card Games, Strategy Games
Complexity: Low Complexity
Number of Players: 4
Play Time: 180+ minutes
File Size
Posted
Updated
2.470 MB
Nov 23, 2020 @ 12:39am
Dec 2, 2024 @ 6:14pm
971 Change Notes ( view )

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MTG 4 player table - scripted

Description


(contains a link to an active EDH Discord server on TTS)




Primary functions
  • Scripted Mulligan, Untap, Draw, Scry, Mill, Reveal buttons
  • Right click context menu options that automate some common mechanics:
    ‣ right click your library to Cascade, Reveal until Type, Fetch Basic Land
    ‣ right click a card in hand to Sort Hand by CMC, Random Discard
    ‣ certain individual cards have more options, e.g. clone, morph and cascade
  • Scripted card buttons enable easy/clean tracking of pow/tou, +1/+1 counters, loyalty etc.
  • Support for playmats (experimental): type "playmat imageURL" into chat (imageURL needs to be a link to a publicly hosted jpg or png image)


Key bindings
(numpad keys by default, unless you changed TTS settings):
  • 0 - pass turn (also enables turns if they are off)
  • 1-6 - same as the physical buttons in front of each player: 1untap, 2draw, 3scry, 4mill, 5revealFan, 6revealStack
  • 7 - move selected cards to exile
  • 8 - move selected cards to graveyard
  • 9 - move selected cards to the bottom of library (in a random order)


Card importers
A lot of the automation at the table is only possible if you use one of the THREE different importers at the table. Each one lets you load in a deck by copy-pasting the link to a decklist from a supported deck-building website (e.g. archidekt, moxfield, scryfall) or by copy-pasting a card list directly into TTS.
  • Amuzet's chat importer - works via chat commands: type "scryfall deckURL" into chat, and the deck will spawn at your mouse cursor. If you're new to MTG on TTS, I suggest you just learn to use this one importer - it's the most powerful one. Look here all the various chat commands.
  • Omes' mat importer - looks like this. Drag a mat out from the bag on the edge of the table. This one separates decks into individual piles, and preloads all the tokens.
  • rikrassen's GUI importer - click the button on the edge of the table that looks like this to open the GUI. It works for loading in decks and cubes, and can even do drafts!
How to change cardbacks/sleeves
You have to set the cardback image *before* you import your cards in. Each importer has its own way to do that:
  • Amuzet's chat: type "scryfall back imageURL" into chat
  • Omes mat: click the ••• button on the bottom right of the mat
  • rikrassen's gui: click ⚙ in top right of the interface
How to get specific prints
If you make your deck on archidekt, moxfield, or scryfall, then the importers at the table will import precisely the print you've selected on the website.

You can also import all prints for a specific card by typing "scryfall print cardName" into chat. Do *not* do this for basic lands or any other common cards that would result in 50+ printings -- it will overload the importer!

With the power of scryfall's search syntax[scryfall.com] you can import just about anything by using the "scryfall search" chat command within TTS.

Support for custom-art cards
You can load in custom-art cards individually.
To spawn an existing MTG card with alternate art, type "scryfall imageURL cardName" into chat.
To spawn any image (as a card), just type "scryfall imageURL" into chat.


"The table is broken! There are random huge labels and numbers all over the place and buttons/scripts don't work."
This is an annoying TTS bug that I cannot do anything about: sometimes TTS loads in "ghost cache scripts" from a previous game from the host, which then break all sorts of stuff.

The optimal solution is: if you're going to host a table, restart TTS entirely before loading the one you want.

Alternatively, once *all* the players are connected, reload the workshop table (ctrl-Z to do this quickly).


I want less clutter // I wish to change the room background
Click the X on the instruction panels on the blackboard



Kudos:
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Just like everybody else and their grand-ma, I pulled components and scripts from a bunch of other tables and mods out there. Then, I did a whole bunch of scripting myself to make the optimal table for my playgroup. I think it turned out quite alright :) a smooth playing experience.
  • Anile8er's table is where it all started (liked his design, made scripts to make it better)
  • Adapted Easy Modules for MtG Encoder by Tyrant and Encoder by Tipsy Hobbit: *major* components allowing for a ton of awesomeness
  • zachstover's sticker module
  • DXHHH101's morph module
  • ulia's room for nice background that doesn't leave the table floating in space
Further inspiration, assets, and good ideas were adapted from: Amuzet's, Izzet's and schoob's tables.


I ended up making a few tables with the same assets for different amounts of players:
4 person table
6 person table
8 person table





read the table description above before posting questions!
If you're asking something that I clearly answered above, I'll just ignore it, sorry :(

If you're reporting some bug or error, provide as much detail as possible. If I can't recreate the bug from your description, I can't fix it. If there's a red error message in the game, what is the message?

If it's about importing cards, you have to indicate which of three importers you're using and precisely which link you were trying to load.

read the table description above before posting questions!
659 Comments
Papa Titan 3 hours ago 
@Oops I Baked a Pie Would it be at all possible to add a "send to bottom" button? To avoid having to pick the deck up and shuffle on accident. Also is there any intention to add Kingdoms to the table like with the other commander format addons?
L3vi 23 hours ago 
Has anybody else noticed a bug with the importer GUI? I discovered that if I import a scryfall deck link it will fail to import if any of the cards have been printed in the new set. Not even if the cards are new, even just reprints. Once I manually set the version to a non-new set (not Tarkir) it imported great!
I don't know if this is an issue with the Scryfall API or perhaps the workshop.

Love the workshop though, thanks for all you do!
♡ sickass ♡ Mar 25 @ 6:25pm 
Hey! Use your setup all the time since getting into mtg, it's really terrific, thank you! I'm wondering if it's possible to modify the 3D background for personal play sessions! Just looking to change up the atmosphere when playing with friends. Thanks!
L3vi Mar 24 @ 6:50pm 
@Oops I Baked A Pie

I just noticed that there are cards for adventure, monarchy, etc. and thought that cards like max speed would be added off to the side
https://scryfall.com/card/tdft/14/start-your-engines!-max-speed
FuzzButt_ /TTV Mar 24 @ 6:39pm 
Hello! I attempted to spawn in the following card "Tangled Florahedron", I typed in the following command: scryfall print tangled florahedron
doing so caused the importer to crash and it toldme to report the deets here! I tried doing it a few more times including typing less of the name and capitalizing, this however still caused the same crash of the importer

here is the error: chunk_4:(129.8-108): attempt to index a nix value
Dark Messiah Mar 24 @ 11:48am 
thanks! didn't realize i had to do the extra formatting
Oops I Baked a Pie  [author] Mar 24 @ 11:03am 
@L3vi
what does it mean to add max speed?
as far as i can tell, all you need is a counter that goes up to 4. so.. you could use a counter? what other sort of implementation of max speed are you thinking of? if you want to have the card -- type "scryfall max speed" into chat ¯\_(ツ)_/¯

@GrimDark40
The gray playmat is an image, which, cannot just change/update on the fly. A ton of scripts use the hard-coded color names to manage all the interactions at the table. So.. sadly, no.. you cannot just change the colors.
GrimDark40 Mar 22 @ 3:38pm 
Long time user, love it, great work!
Is it possible to change player colors in game? Purple, orange, pink, and yellow wouldn't overlap any magic colors and prevent confusion when talking about a player vs their deck.
Thanks again; I'm hopping into a pod right now~!
L3vi Mar 22 @ 9:41am 
Has max speed been added yet?
Oops I Baked a Pie  [author] Mar 21 @ 10:14am 
https://scryfall.com/card/sld/798/discord-lord-of-disharmony
^ look at the yellow box in the top right ^

following the format there, in TTS while using this table, you need type this into chat:
scryfall random ?q=-t:land+game:paper