RimWorld

RimWorld

96 ratings
Silent Raids
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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Updated
451.709 KB
Oct 18, 2020 @ 8:29am
Jun 20 @ 8:21am
16 Change Notes ( view )

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Silent Raids

Description
For those players who want a challenge try this mod. Adds Silent raids and manhunter packs. The regular raids and manhunter incidents are still there. Still uses existing raid strategies except stage then attack. There is no warning alert or slow down in speed. Speed only slows down in engagement. Works with all storytellers. Just adds the additional incidents to the regular raids and manhunter packs. Why should the enemy always announce themselves? Something to keep you on your toes.

A patch for all silent raids and manhunter packs here: https://steamcommunity.com/sharedfiles/filedetails/?id=2282128474
73 Comments
Biarossa Aug 26 @ 1:18am 
I used this mod on one of my saves and disabled it on other saves but raids are still silent. How can I fix that?
FranknKitty Aug 7 @ 8:38pm 
this is horrifying, my modlist already has a focus on making combat play out more realistically and brutally, getting snuck up on by bandits will end more of my playthroughs then I'd like to admit
hauvega  [author] Jul 19 @ 7:17am 
Losing "dying" is fun
narotiedu3 Jul 18 @ 5:01pm 
thats the idea
hauvega  [author] Jun 20 @ 8:22am 
I finally got 1.6 working.
hauvega  [author] Jun 19 @ 4:15pm 
I fixed a little more for 1.5 1.6 does not work due to not having a working dev mode
Lepidus Stupidius Apr 21 @ 1:13pm 
I love suffering
Farbott Jan 30 @ 3:31pm 
feels like this fires more often than normal raids do
hauvega  [author] Sep 25, 2024 @ 5:01pm 
never tested. try it an see what it does
l.lampenoir Sep 25, 2024 @ 9:08am 
Is this compatible with Rimwar? I'm aware that modded incidents/raids are different but I mean if you toggle storyteller raids in addition to Rimwar raids?