Empyrion - Galactic Survival

Empyrion - Galactic Survival

206 ratings
HF - ICS Hermes (R1.1.7)
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
1.022 MB
Oct 3, 2020 @ 8:20pm
Oct 4, 2020 @ 4:23pm
7 Change Notes ( view )

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HF - ICS Hermes (R1.1.7)

In 1 collection by Kithid
Helios Foundation
30 items
Description
-= R1.1.7 =- Unlocks at LvL 20 - CPU Tier 4 - Size Class: 27 CV
- Late Game - Industrial Command Ship & Mining Vessel (ICS) - CV

** So something has come to my attention and I don't know when this was changed or if it was never available within the survival gameplay to begin with. But, "you can not (anymore?) use the teleporter with a fixed target within the player created structure". So the "intra-teleport network" no longer works as it did at the time of the creation of this ship.

My suggestion would be to reset the destination variable of the teleporters (in creative mode, or pick them up and replace them again) to be generic ones and use them for normal functionality (sadly).


HF - ICS Hermes

Helios Foundations new Flag Ship "Hermes" is the latest ship of the line. A specialised Capital Mining Vessel with vast storage capabilities for truly long and extended mining missions.

This ship is designed for Space flight only, so it is not advisable to land on planet unless in extreme emergencies.

With several comfortable crew quarters and R'n'R facilities. A dining area atop a mezzanine overlooking the gardens below. This ship can undertake extended missions without needing to return for provisions by growing its own food and medicinal components. It's also equipped with two Medical Bays in the aft and fore sections of the ship. Additionally, one aft crew lounge is available to relax and have a snack during your breaks. In the forward section the ships Bar and go-to place, "On The Rocks" is there to help you really let loose and wind down after a long day.

Command decks are situated above the main Bridge area. The bridge houses the Main Drill Turret operators as well as tactical stations and gunnery bridge in the back of the area. Admin areas are situated next to the armory on the the same deck.

Combat capabilities are mainly defensive arrays of Flack and Rocket turrets, but in a pinch it can act as supportive fire. Should the need arise, some turrets can be swapped out for more powerful options. The power generation can certainly handle the upgrades.

Functions:
- Late game Mining CV.
- Cargo Transportation.
- Multiple Mining Turrets for Co-Op play.
- Several comfortable crew quarters
- Full range of medical equipment across two Sickbays, aft and fore.
- Common Hygiene facilities.
- Advanced on-board manufacturing.
- External Teleport Network.

Storage:
12 x 320,000 SU Ore (Can be reconfigured)
1 x 320,000 SU Ammo (Can be reconfigured)
1 x 320,000 SU Cargo (Can be reconfigured)

Utility:
Detector
O2 Stations - Multiple at key locations.
Multiple WiFi
Armour Lockers
Armour Repair
Advanced Constructors
Small Constructors for low intensity processing
Food Processors
Fridges
Warpdrive + Pentaxid tank
Shield

Tools:
4 x Mining Turrets (Can be reconfigured)

Defence:
8 x Sentry Turrets - Internal security
7 x Flack Turrets - On a separate grid from rocket turrets.
10 x Rocket Turrets - On a separate grid from flack turrets.


Aside: I would like to thank everyone who have participated and helped in my streams as I was working on this ship for what became well over 100 hrs across the month of September. Your presence is appreciated and I had a great time. I will continue to build on stream for those who care to watch. https://www.twitch.tv/kithid
76 Comments
Myrmidon Aug 16, 2021 @ 7:34am 
There is plenty of space to add extra thrusters. :)
Damonicus1986 Aug 16, 2021 @ 6:38am 
yeah i know thats why i added those dots "..." :D
Kithid  [author] Aug 16, 2021 @ 6:10am 
Haha, that's nice. However, it was never build with planetary landing in mind. ;)
Damonicus1986 Aug 16, 2021 @ 5:02am 
this ship works in reforged as well but it is terrible with lift :D ...on planet with 0.45g :D
Myrmidon Apr 29, 2021 @ 2:10am 
@NautTdog. You are wrong. You can not imagine how many things there are cheap and very good. All you have to do is some searching. It is a waste to lose money to expensive things. No to mentioned many expensive things are not always good. As for the CV, after level 25 and having some stuff mined or salvaged, is cheap to make it with stored components.
NautTdog Apr 28, 2021 @ 2:36pm 
It's a beast, def won't be cheap, but nothing good ever is :steamsunny:
Kithid  [author] Apr 27, 2021 @ 8:52am 
Hey NautTdog, I have some other stuff in the pipeline first, but I'll have a look at it. IT will definately have to have the Reforged Aux or Quantum cores to get it in gear.
NautTdog Apr 26, 2021 @ 9:48pm 
Hermes REFORGED edition??
Kithid  [author] Mar 17, 2021 @ 7:12am 
I don't think it's a bug given the "error"-message unfortunately. But I'll see if I can get some more information about it.
Myrmidon Mar 16, 2021 @ 10:28pm 
How about make a bug report?