Portal 2

Portal 2

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Francks_ COOP Sessions
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Description
Teamwork to solve


-No deaths will be necessary;
-No glitches will be necessary;
-No ninja skills will be necessary;
-"Checkpoints" in multiple-sections maps;
Items (33)
Francks_ COOP Sessions #1 - The first one
Created by Francks_
My first coop map No deaths are necessary Meu primeiro mapa coop. ...
Francks_ COOP Sessions #2 - Going Up
Created by Francks_
Teamwork to go up No deaths are necessary Edit(18/05/21): Unintended solution fixed ...
Francks_ COOP Sessions #3 - One 4 Each
Created by Francks_
Teamwork to escape No deaths are necessary Edit(09/09/20): New stage added, rebuild some design and minor bugs fixed Edit 2(29/09/20): Fixed some issues at bottom part Edit 3(30/11/20): Fixed a softblock (again) at the bottom part ...
Francks_ COOP Sessions #4 - Going Forwards
Created by Francks_
Teamwork to go forwards No deaths are necessary Edit(15/10/20) : Fixed some softlocks in parts 2 and 3 Edit 2(18/05/21) : Removed necessary death Edit 3(06/11/21) : Removed softblock in last room...
Francks_ COOP Sessions #5 - The Pool & The Bridge
Created by Francks_
Teamwork to cross the pool & the bridge No deaths are necessary ...
Francks_ COOP Sessions # 6 - Going Down
Created by Francks_
Teamwork to go down No deaths are necessary ...
Francks_ COOP Sessions #7 - The Cubes
Created by Francks_
Teamwork to get the cubes No deaths are necessary Edit(15/09/20): minor bugs fixed Edit 2(02/12/20): softblock fixed ...
Francks_ COOP Sessions #8 - The Only Cube
Created by Francks_
Teamwork to get the only cube No deaths are necessary ...
Francks_ COOP Sessions #9 - Who's Going Up?
Created by Francks_
Teamwork to finish No deaths are necessary Edit (06/11/21) : Softblock removed...
Francks_ COOP Sessions #10 - The Pool & The Rooms
Created by Francks_
Teamwork to go through the pool and the rooms No deaths are necessary ...
Francks_ COOP Sessions #11 - Windows
Created by Francks_
Teamwork to escape No deaths are necessary Edit (06/11/21) : Skip removed...
Francks COOP Sessions #12 - Lonely Cooperation (Reworked)
Created by Francks_
Teamwork separately and in the new reworked room No deaths are necessary Edit(11/11/20): fixed some problems with turret Edit 2(23/12/20): REWORKED: new stage for one of the players & a new room ...
Francks_ COOP Sessions #13 - Going Around
Created by Francks_
Teamwork to go - literally - around the room No deaths are necessary ...
Francks_ COOP Sessions #14 - Confusion
Created by Francks_
Teamwork for solve the confusing test chamber No deaths are necessary ...
Francks_ COOP Sessions #15 - Skirting Around
Created by Francks_
Teamwork to escape No deaths are necessary ...
Francks_ COOP Sessions #16 - Going Up Again
Created by Francks_
Teamwork to go up again No deaths are necessary Edit(06/12/20): Fixed a problem about not using one of the cubes/lasers and removed a softblock Edit 2(17/12/20): Fixed a problem about being able to finish without playing the rooms Edit 3(12/04/21): Fixed s...
Francks_ COOP Sessions #17 - Separate & Regroup
Created by Francks_
Teamwork separated and regrouped to escape No deaths are necessary Edit(26/11/20): Softblock fixed...
Francks_ COOP Sessions #18 - 3 Steps
Created by Francks_
Teamwork to complete the 3 steps No deaths are necessary BUT, in one specific part at the middle, is way faster just to die than to go all the way back (you'll easily find out where) but still not necessary...
Francks_ COOP Sessions #19 - The Cube with Cubes
Created by Francks_
Teamwork to escape the cube No deaths are necessary ...
Francks_ COOP Sessions #20 - The Twentieth
Created by Francks_
Teamwork to complete my twentieth test chamber No deaths are necessary ...
Francks_ COOP Sessions #21 - Reworked
Created by Francks_
Teamwork to solve this reworked test No deaths are necessary Edit(24/11/20): new stage added...
Francks_ COOP Sessions #22 - 4 Rooms
Created by Francks_
Teamwork to solve 4 rooms No deaths are necessary ...
Francks_ COOP Sessions #23 - 2 Cubes & 2 Balls
Created by Francks_
Teamwork to get 2 cubes & 2 balls No deaths are necessary ...
Francks_ COOP Sessions #24 -The Corridor ( Step I )
Created by Francks_
Teamwork to go through the corridor's first step No deaths are necessary ...
Francks_ COOP Sessions #25 -The Corridor ( Step II )
Created by Francks_
Teamwork to go through the corridor's second step No deaths are necessary ...
Francks_ COOP Sessions #26 -The Corridor ( Step III )
Created by Francks_
Teamwork to go through the corridor's third and last step No deaths are necessary Edit(18/11/20): fixed a problem at the end)...
Francks_ COOP Sessions #27 - The Pool With 3 Steps
Created by Francks_
Teamwork to cross the pool by completing 3 steps No deaths are necessary Edit(08/12/20): Fixed a problem that allowed to complete at the beginning with the lasers...
Francks_ COOP Sessions #28 - Move 'em
Created by Francks_
Teamwork to move the objects No deaths are necessary ...
Francks_ COOP Sessions #29 - 2 Pillars
Created by Francks_
Teamwork to activate the pillars No deaths are necessary ...
Francks_ COOP Sessions #30 - 2 Mazes 1 Puzzle
Created by Francks_
Teamwork to solve 2 mazes and 1 puzzle No deaths are necessary (I apologise that this one is pretty short and small, it happened that I reached the objects limit way earlier than I was expecting, hope it keeps the fun :) )...
Francks_ COOP Sessions #31 - The Order of Things
Created by Francks_
Teamwork to follow the order of things No deaths are necessary ...
Francks_ COOP Sessions #32 - Barriers
Created by Francks_
Teamwork to avoid the barriers No deaths are necessary Destroying cubes/spheres may be necessary...
Francks_ COOP Sessions: The Last Stand
Created by Francks_
Teamwork one last time No deaths are necessary Destroying cubes/spheres may be necessary...