ENDLESS™ Space 2

ENDLESS™ Space 2

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Idrinth's Improved GroundCombat
   
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TYPE: Extension
CONTENT: Gameplay, Other, Units
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100.535 KB
26 AGO 2020 a las 7:31 a. m.
17 SEP 2020 a las 1:55 p. m.
11 notas sobre cambios ( ver )

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Idrinth's Improved GroundCombat

En 1 colección creada por Idrinth
Overhaul your Game - Mods to try
25 artículos
Descripción
This small mod aims to make ground combat less boring by adding more modifiers to it.

Currently included are:

- modifiers based on system size
- modifiers based on planet temperatures
- modifiers based on planet humidity(riftborn react inverted)
- modifiers based on visual affinity
- some new technologies to keep infantry a bit less useless

This is a very early release, feel free to help out at https://github.com/Idrinth-s-Endless-Space-2-Mods/IdrinthsImprovedGroundCombat or report ideas and bugs.


Want to discuss this or need help? https://discord.gg/xHSF8CGPTh
6 comentarios
Plixxit 12 SEP 2020 a las 11:36 p. m. 
Damn you're amazing
Idrinth  [autor] 12 SEP 2020 a las 2:20 a. m. 
it's in @Plixxit
Idrinth  [autor] 10 SEP 2020 a las 9:59 a. m. 
Will look into it tonight, Plixxit, shouldn't be that much work :) ty for the compliment :)
Plixxit 9 SEP 2020 a las 1:27 p. m. 
Could you make riftborn have the traits relating to hot and cold planets reversed or something, or maybe relating to fertile/sterile planets. Great mods!
Idrinth  [autor] 3 SEP 2020 a las 12:12 a. m. 
Terribly sorry, will get to that once I'm sure the numbers will not change too muc, for now:

Initially Manpower Limit is set to -100%
Initially System Manpower is set to -50%
Each Planet gives +20% Manpower Limit and 15% System Manpower
Each Moon adds 1.5% to System Manpower and Manpower limit
Each Large planet adds another 1% to System Manpower and Manpower limit
Each Huge planet adds another 2.5% to System Manpower and Manpower limit
Cold and Hot planets reduce the Manpower nd System Manpower limit by 1% each
Gas Planets reduce the Manpower limit and System Manpower by 2.5% each

Gas Planets increase Damage and Health of defenders by 2.5%
Teeming planets increase health of defenders by 5%
Meager planets increase the damage of defenders by 5%
Iris 2 SEP 2020 a las 7:40 p. m. 
Could you make a table or something describing what, specifically, this mod does?