Stellaris

Stellaris

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New Government Mod
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60.994 MB
Aug 17, 2020 @ 10:00pm
Jul 1, 2023 @ 2:27am
37 Change Notes ( view )

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New Government Mod

In 1 collection by Root
私の作ったMods ||| Mods I've made
10 items
Description
Description
    .
  • Add nearly 200 new national mottos and get your role-playing up and running!
  • Added origins to give you a more role-playing rise!
  • More than 70 new race characteristics have been added, for a more realistic race!
  • Various policies have been added for more concrete state management!
  • Reproduction of planetary security maintenance and local autonomy by decision making! (experimental)
  • Added the strategic resource "Medal of Honor"! (experimental)
In addition to the above, various other elements are under development to be added!



Description of the production team
. 
We, the production team, who enjoyed creating mods, made suggestions to development due to vanilla national policy and lack of variety in orientation, but were chased by the authorities and escaped from the official wiki and dived into the workshop.
But we weren't the kind of people who would sit around in a workshop. We are daredevils who can do anything with an idea, as long as it makes sense.
We make the impossible possible and smash (create) giant bugs. We are the A-Team, the Creation Bastards!
(CV: Michio Hazama)



Language Support
. 
English Contributors : FLBlagg 

If you can translate it into Chinese, Ukrainian or other languages, please contact us!
If you can translate it into Chinese, Ukrainian or any other language, let us know!
You can also ask us to do a pull request on git hub!


[/hr]
Updates


[/hr
2023/07/01 New origin "Empire of Twilight" added.



     I've left the previous version on the GitHub branch below
     https://github.com/ROOT0616/New-Government-Mod



Mods I've made ||| Mods I've made
New Government Mod 2
Attention
This is the stand-alone version, a mod that separates the traditions and the session park from the NGM2.


Description
    []Add more than 30 traditions and ascension perks each for more advanced national directions!



About the Development Team
As a production team that enjoyed creating mods, we were driven by the lack of variety in vanilla national focuses and ethics. We proposed ideas and were expelled from official wiki, leading us to dive into the workshop.
However, we are not the type to settle for mediocrity. With determination and daring ideas, we make the impossible possible and crush (create) massive bugs. We are the fearless A-Team of creation!
(Voice actor: Michio Hasama)



Language Support
English Contributors: FLBlagg

If you can translate it into Chinese, Ukrainian, or any other language, let us know!
You can also ask us to do a pull request on GitHub!



Update History



2023/08/12 This is the stand-alone version, a mod that separates the traditions and the session park from the NGM2.



Mods I've Made
New Government Mod 2

NGM Traditions and Ascension Perks

UI Overhaul Dynamic for NGM2

Give Technology & Fleets

Give Technology & Fleets for Gigastructural Engineering & More (3.7) Patch

Additional Districts And Buildings

Additional Districts And Buildings (No UI Fix)

New Government Mod

Magical Discoveries (Under development)



The author would be delighted if you could give a thumbs-up, favorite, or support!


https://paypal.me/RooT0616?locale.x=en_US

UI Overhaul Dynamic for NGM2

Give Technology & Fleets

Give Technology & Fleets for Gigastructural Engineering & More (3.7) Pach

Additional Districts And Buildings

Additional Districts And Buildings (No UI Fix)

New Government Mod

Magical Discoveries (Under development)



The author will be pleased if you rate it highly, favorite it, and support it!

↓.
https://paypal.me/RooT0616?locale.x=ja_JP
Popular Discussions View All (1)
5
Aug 10, 2022 @ 9:21pm
Bugs/Glitches
Root
94 Comments
KRUS May 11, 2024 @ 4:07am 
update please
Gadg8eer Nov 7, 2023 @ 10:20pm 
Does not work as of 3.9.2
996894883 Aug 20, 2023 @ 10:13am 
有中文吗?我这里看着是日文啊?
中国語はありますか?私のところは日本語を見ていますか。
Root  [author] Jul 1, 2023 @ 2:30am 
3.8.4Pachへの対応を行い、また評議会職も追加を行いました
起動確認は少ししましたがおそらく問題はないと思います
バグがありましたら報告していただければ対応します

We have added support for 3.8.4Pach and also added council positions!
We've checked the startup a bit, but it's probably not a problem.
If you find any bugs, please report them to us and we will fix them.
Root  [author] May 16, 2023 @ 6:53am 
久しぶりにMod更新しました
3.8.1Pachへの対応を行いました。
起動確認は少ししましたがおそらく問題はないと思います
バグがありましたら報告していただければ対応します

Mod updated for the first time in a while.
We have added support for 3.8.1Pach.
We've checked the startup a bit, but it probably won't be a problem.
If you find any bugs, please report them to us and we'll take care of them.
Root  [author] May 15, 2023 @ 8:27am 
MODの更新を待っている皆さんへ

このModの更新再開します
いまNGM2から国是、デシジョン、政策、起源に関係する部分以外の削除を行っています
終わり次第、アップデートします
最後に国是それぞれに評議会職は欲しいですか?
NGM2では追加予定ですが、必要ならこちらにも導入します。

To everyone waiting for the mod update

I will resume updating this mod.
We are in the process of removing all but the parts of NGM2 that are related to national policy, decisions, policies, and origins.
I will update as soon as I finish.
Lastly, do you want council positions for each of the national principles?
We plan to add them in NGM2, but if necessary, we will introduce them here as well.
Root  [author] Nov 24, 2022 @ 5:33pm 
MODの更新を待っている皆さんへ

少しずつですが3.5への対応を進めているのですが、最近発売されたビクトリア3にバランサーとデバッカーの二人がはまり、コーダーの私は大学の実習で忙しいので進捗は順調とは言えません。

To everyone waiting for the mod update

We are slowly working on 3.5, but progress is not going well as both the balancer and debugger are stuck with the recently released Victoria 3 and I, the coder, am busy with my university internship.
meteo2000 Sep 29, 2022 @ 2:25am 
ご回答ありがとうございます、気長にお待ちしています。
Root  [author] Sep 28, 2022 @ 7:46pm 
@meteo2000
まだ忙しくて新しいDLCやれてないです
落ち着いたらやるので少々お待ちを
meteo2000 Sep 24, 2022 @ 8:37pm 
汚毒神起源で開始すると、騎士や従者が消えてしまいます・・・
3.5対応は可能でしょうか?