XCOM 2
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[WOTC] ADVENT Armor: Trooper
   
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50.951 MB
Aug 9, 2020 @ 9:50am
Aug 18, 2020 @ 6:18pm
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[WOTC] ADVENT Armor: Trooper

In 1 collection by NightNinja54
Weaponry & Armor
12 items
Description
Resources have been tight within the resistance, Commander. If we can salvage and use ADVENT's gear against them.. I'd say its worth it.
-Bradford

Introduces the ADVENT Trooper's Armor
A new suit of armor that can built and equipped by XCOM Soldiers.

New Content
  • New Schematic: Upon autopsy of the enemy unit, it's armor can be reverse-engineered.

  • New Armor: XCOM will be able to drop into battle wielding the ADVENT Trooper's traditional armor.

  • New Ability: Deception, ADVENT will be less likely to detect this soldier during initial contact.

Base Stats
By default, ADVENT's armor is an intermediary point between XCOM's Kevlar and Predator armors tiers. The ADVENT Trooper's armor offers:
  • Health: +2
  • Deception: 50% Concealment Bonus

Additional Details
This will seamlessly integrate into a current or new campaign.

The Schematic and Armor are all fully custimizable within the configuration file "XCOM_Customize_This_Mod".

Full Credits
  • NelVleSiS: Creating brand new images for inventory and research
  • Dor: Providing ADVENT models and textures
  • Iridar & RustyDios: Solving schematic's onBuiltFn code
  • NightNinja54: Programming and development
Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!

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Popular Discussions View All (3)
3
Oct 10, 2020 @ 6:51am
Advent armor as cosmetics.
Novash
0
Dec 2, 2023 @ 4:38am
Russian Localization
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Nov 22, 2023 @ 10:38pm
Simplified Chinese Localization 简体中文
Tommy
61 Comments
NightNinja54  [author] Aug 21, 2023 @ 4:50pm 
@haastylecat13
Definitely a cool idea, and agree with your thoughts noted! I don't have plans to make it happen unfortunately, but glad you're enjoying either way
haastylecat13 Aug 21, 2023 @ 12:36pm 
Know this is a bit after this mods creation but I just have to say I REALLY love the idea of this mod and it's uses in play. Especially in LWOTC.

The only thing I would really love to see is upgrades to keep these armors viable in later game. It's obvious that Advent improves on these designs (IE armor values, health boosts, and even improvements like better shields like with shield bearers).

I may work on something like this for myself personally, and I've searched for something like this. I know I could just edit values as I go through a playthrough, but I'd like to integrate it to armor level tech or something similar.

Just my two cents on the mod and mod collection.

Don't get me wrong I love it as is Especially with shield bearers and added units like pathfinders:steamthumbsup: etc.
NightNinja54  [author] Nov 8, 2022 @ 10:46am 
@Big Smoke
Which path did you go to to adjust the configs? Let me know and I'll let you know if that's the right one
Big Smoke Nov 5, 2022 @ 4:40pm 
I created a the trooper armor and it gave me 1. I saw that you mentioned if you go to the config files you can change the amount. I don't see box to check in the config mod. Your mod and the (WOTC) config file mod are the only ones I have installed.

I tried reloading the mods but I still dont see the option in the config mod.
NightNinja54  [author] Oct 26, 2022 @ 4:51pm 
@silverleaf1
That's a good idea, I like it. It would be interesting to balance but it makes sense from a gameplay perspective
silverleaf1 Oct 13, 2022 @ 2:09pm 
@NightNinja54 I have been thinking about the this mod and the others in the series. In the config the options are for only one set of armor or the capability to build as many as desired. I think a middle ground might be possible. Perhaps Advent armor requires some kind of element the aliens have as part of the armor creation process. It might be harvested from dead Advent soldiers at the cost of corpses but only in small amounts. Larger amounts might be found at Advent facilities and a very large amount could be found at the Advent Forge. I realize this might require a fair amount of code but I just thought I would pass the idea on to you.
NightNinja54  [author] Oct 9, 2022 @ 10:33am 
@albertsenc
Hm, it should be equipable on 'soldier' classes natively. Are you running any mods that change base classes?
albertsenc Sep 29, 2022 @ 6:57pm 
I have an interesting issue. I can reverse engineer and build a set of the armor, and have 1 in my inventory, but when i try and equip it, it says that I can't. I suspect here is a conflict, just can't figure out what it is. what are the most common issues that would cause this?
crow.bait Aug 24, 2021 @ 5:21pm 
Thanks... I put it to repeat.
NightNinja54  [author] Aug 23, 2021 @ 1:32pm 
@crow.bait
You can set to be infinite, or repeat single builds as desired.