Total War: WARHAMMER II

Total War: WARHAMMER II

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True Invocation of Sotek
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Tags: mod, Units
File Size
Posted
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895.574 KB
Jul 27, 2020 @ 9:14am
Apr 16, 2021 @ 11:52am
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True Invocation of Sotek

Description
You have littered the ground with sacrifices and soaked the earth with the blood of vermin. Now; he answers your call...

What is this mod?

This mod is a custom unit mod that aims to better represent the Great God of Serpents in both custom battle and campaign. Rather than building up the pyramid in order to use a lacklustre wind spell, you can now make your way to a region on the map to recruit Sotek as a powerhouse of a unit. Well, a 'manifestation' of him anyway. 

Where do I get this unit?

There is now a landmark available to the Cult of Sotek faction to be constructed at the Fuming Serpent settlement in both the Mortal Empires and Vortex campaign maps. This landmark will allow the recruitment of all Sotek themed units across it's three tiers, ending in the Manifestation of Sotek unit at tier 3. This landmark also improves the public order and untainted in the local province as well as producing a healthy amount of sacrifices per turn for the Cult of Sotek mechanic.

The Manifestation of Sotek unit is a powerful single entity monster that can make quick work of large groups of infantry with it's fast attacks and bound summon ability. The down sides being you may only recruit one of these units and that any lord other than Tehenhauin will have to pay double the recruitment cost and upkeep costs for an already expensive unit.

Is this mod OP?

It certainly makes the Cult of Sotek campaign easier however I don't believe you'll find that this mod breaks the balance of the campaign too much. I'm open to balance suggestions if there are any.

Why do I need Mixu's Unlocker?

Mixu's Unlocker is absolutely essential to use the unit in campaign as it allows for a landmark to exist at the Fuming Serpent region.

Want to use this unit as another Lizardmen faction?: https://steamcommunity.com/sharedfiles/filedetails/?id=2180337775

SFO Submod: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2180156361
End Times Submod: https://steamcommunity.com/sharedfiles/filedetails/?id=2180340082

I'd like to thank all of the folks over at 'Da Modding Den' on Discord for their various help in making this mod. I'd especially like to thank EmperorEnema for his amazing work in designing the units' custom unit cards.

All other assets used are the property of Creative Assembly.

I can be found over on the Discord as: @Meh#0560 if you'd like to ask about anything to do with this or any other mod of mine.

Please enjoy!
152 Comments
young lack sleep. Jan 18, 2022 @ 1:08am 
Please update this beautiful mod and SFO version for the final time. <3
Solaire Dec 14, 2021 @ 9:32pm 
Do hope to see the return of this mod. It was fantastic.
Guvenoren Jul 10, 2021 @ 10:27pm 
I'll be anticipating the redo of this mod :)
Meh  [author] Jul 10, 2021 @ 3:53pm 
Okay yeah I do have plans to redo this mod entirely at some point so I'll keep the suggestion in mind.
Meh  [author] Jul 10, 2021 @ 3:52pm 
Oh huh. Weird. Steam showed your comment as being on a different mod of mine.
Villas Jul 10, 2021 @ 3:47pm 
No complaints about the unit really. It's just that this one is a unit so it occupies a slot. Also it would be more thematic to Tehenhauin if he could summon the Wrath of Sotek as needed in battles instead of Sotek's avatar just following him and his army around like if it was a normal being.

If that is possible, I and many other people would be very grateful really.
Meh  [author] Jul 10, 2021 @ 3:28pm 
I mean there is nothing forcing you to recruit the unit and the AI shouldn't be likely to field them either. Is there need for a whole other version of the mod?
Villas Jul 10, 2021 @ 3:16pm 
Is there any way to make just a summonable version of this mod instead Meh?
Meh  [author] Jul 10, 2021 @ 1:03pm 
You can just use the alternative version of the mod if you don't want Mixer. It's linked in the description
Guvenoren Jun 24, 2021 @ 12:22pm 
Is there a way to just convert the ability you unlock from the altar of sotek to summon this beast instead of it being a magic spell?

Not digging the mixu's unlocker requirement tbh.