Sid Meier's Civilization VI

Sid Meier's Civilization VI

41 ratings
Add Starting Scout
   
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Type: Mod
File Size
Posted
Updated
967.000 B
Jul 18, 2020 @ 1:40pm
Aug 23, 2020 @ 8:51pm
3 Change Notes ( view )

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Add Starting Scout

Description
Adds one starting scout to all major civilizations (players and AI) when starting in Ancient Era.

Other options:
Remove the warrior,
Add one more warrior,
Add a slinger,
Add a builder,
Add two scouts,
or any combination of these.
3 Comments
=[NK]= Col. Jack O'Neil May 20, 2021 @ 4:40pm 
Pretty sure a mod like that already exists, or at least you'd only need to edit the number of warriors if they add 1
laroche1205 May 20, 2021 @ 4:16pm 
@Uranium... Love the options you provide.

Lately I've been tinkering with game setup on the new True Start Earth Huge Map with extra players and lots of City-States.

Consistency is huge for me and I notice that the City-States each start with two warriors.

Would you have any interest in creating a mod that allows two starting warriors for the player and every Major Civ?

Seems simple considering your other mods. Please let me know, I would be grateful.

Jon
Rebecca Dec 16, 2020 @ 2:09am 
do AI get the scout?