Sid Meier's Civilization VI

Sid Meier's Civilization VI

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TriggeredDisastersGiveYields
   
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Type: Mod
File Size
Posted
Updated
3.762 KB
May 23, 2020 @ 8:36am
May 23, 2020 @ 3:42pm
4 Change Notes ( view )
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TriggeredDisastersGiveYields

Description
Just change the shoothsayer events so they work as normal ones
11 Comments
Grisgant Mar 29, 2023 @ 4:45pm 
Works great as intended aside from showing mod conflict when quick starting with default. Can be a bit annoying when trying to track other mod conflicts and testing new mods for compatibility. A nice to have addition.
APER河口冲冲冲人 May 13, 2022 @ 12:09pm 
I dont understand your mods info:steamfacepalm:
Arctic  [author] May 29, 2020 @ 11:01am 
you are right @pomegran8, disable if you are playing without apocalipse mode, i'll look into it when i have time.
Arctic  [author] May 29, 2020 @ 10:57am 
thats weird, i didnt have any bug with it, let me check if there was any update.

Can you check the log?
pomegran8 May 28, 2020 @ 10:39pm 
I don't know what this mod conflicted with, but ended up crashing every game at start, i think it may mess up games on default game mode
Arctic  [author] May 25, 2020 @ 8:26am 
As a side note, without this mod, forest fires do give yields, it just seems that they forgot to add the yields for the "old" disasters when they created the triggered versions.

If they fix the "bug" in the future they will add the line and the mod will break, so just disable it if that's the case.
Arctic  [author] May 25, 2020 @ 8:22am 
1. Why it summons dust storms: Its random, when you trigger a disaster it does a random one of the type allowed in that tile. If you do it in a non-desert floodplains it will always flood.

2. I had a similar bug. For me it stoped working couse i had a "replace" command on a line that did not exist in the xml, so it seams it does not do upsert but only update, this seams to break the internal sql query, even if it does not crash or fail to load.

For your specific problem, i'm sorry but I dont know the tag to remove a line.
Profile Name May 24, 2020 @ 7:44pm 
I saw the great bath soothsayer exploit and I fell in love with the idea of playing egypt on a YNAMP true start, built the bath, got the soothsayer, but all he summons are dust storms...

I removed dust storms from the game files, but then it turns out the soothsayer cannot summon disasters on those tiles... for some reason... so I went back to the drawing board and tried deleting the prevents flood rule from the great bath, but then the faith doesnt occur as a yield. I tried changing and tweaking all the lines for the soothsayer disasters, still nothing, I cant figure it out.

So if you are able to figure it out or potentially help I would appreciate it, weird request though ik
Sailor Cat May 24, 2020 @ 8:59am 
Triggered
Arctic  [author] May 23, 2020 @ 4:11pm 
bug fixed, sorry for the delay , first mod and so on XD