Autonauts

Autonauts

72 ratings
Storage Links
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3.767 MB
May 6, 2020 @ 9:11pm
Jun 18, 2020 @ 8:01pm
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Storage Links

Description
A set of links that can hook storages together. This is a great minimal mod.

=== Crude, Good, Super ===
- Crude _____ are available at all times, can move up to 1 item every 5 seconds.
- Good _____ are available once a Mortar Mixer is built and can move up to 5 items every second.
- Super _____ are available once a Steam Hammer is built and can move unlimited items per second.
- All levels have the capability to be SWITCHED on or off using the 'Super Switch (SL)'

=== Balancer (SL) ===
- Keeps two storages of similiar type balanced.
- Long version functions exactly the same.

=== Pump (SL) ===
- Pumps product into the storage indicated by the arrow.
- Long version functions exactly the same.

=== Overflow Pump (SL) ===
- Only operates if the source side is at max capacity.
- Removes the qty as defined below:
- Crude: 1% (rounded up).
- Good: 5% (rounded up).
- Super: 10% (rounded up).

=== Receiver (SL) ===
- Requests and will receive whatever it can of the type that fits into this storage.
- If there are multiple receivers per type of item stored, the emptiest storage is always dealt with first.

=== Transmitter (SL) ===
- Transmits any requested types, if it can from the attached storage.

=== Magnet (SL) ===
- Attach to a storage. Collects items that fit in storage, within 10x10 around magnet.
- If you can name the magnet, setting name to '80x80' will collect items 80 tiles wide by 80 tiles tall.

=== Switch (SL) ===
- Name the link you wish to control with a name like "sw[GROUP NAME]" (Use "L" key.).
- Build the switch anywhere.
- Name the SWITCH like ">GROUP NAME". (always start with ">")
- You can only have one switch per group name. (use anything you want for group name)

~~ Future ~~
- Be able to transfer to/from train carriages. As of 136.24, the Modding API does not support interacting with train carriages.


~= Enjoy =~

Popular Discussions View All (2)
1
Jan 26 @ 9:11am
LUA CODE ERROR
N41R2A_UK
0
Apr 9, 2021 @ 4:29pm
game error
dloneranger67
106 Comments
VirRus77 Nov 18, 2022 @ 11:21pm 
For this mod need:
Transmitter name: "sw[group1]
Switcher name: ">group1"
fercoraya Nov 15, 2022 @ 5:50pm 
Great mod!, sorry for the bad english i haven't practiced it in a while, i discovered something when by mistake placed a reciever on an oven and it fueled it, but not only that if you have all the items for the recipe "linked" on a net of transmitters the recipe is made automatically, i'm not sure if this is intended but you can make "wireless factorio" with some other mods like the plantation ones with some bots stepping in and out of switches when needed, by the way i don't get the switches to work, transmitter 1 is named "transm1[group1]" and my switch is called ">group1" when i activate it nothing seems to happen :(
herman925 Oct 22, 2022 @ 10:05am 
I don't think it works anymore
Petre27 Oct 21, 2022 @ 5:15am 
The mod no longer works in the latest update.
FiveFrogs  [author] Sep 3, 2022 @ 8:17pm 
I've uploaded my code to https://github.com/Suthern/storage-links . Feel free to download it and modify it. If you can make it better, please do, and share the improvements on Steam! :-)
FiveFrogs  [author] Sep 3, 2022 @ 7:46pm 
This mod CAN pump directly into converters. As long as the mod is rotated the right direction so it's attached to the converter, it will try to fill it, if the other end of the pump can grab anything. note that it might not play perfectly with other mods that also increase or reduce storages. I'm thinking of uploading the code somewhere so other people can fork it or make it better. Any suggestions as to where?
flamegodofdeath Aug 10, 2022 @ 12:02pm 
i cant get the mod to work, by itself or with others
MindCaged Jul 24, 2022 @ 2:01pm 
Hmm, looking in the source code, I find references to being able to pump stuff directly into converters, but when I try to do that it doesn't seem to work. I'm not sure if I'm doing something wrong or misunderstanding. I tried putting a transmitter on my log storage and a receiver on a frame saw set to produce planks and nothing happens no matter where I place it facing the saw.
MindCaged Jul 24, 2022 @ 1:46pm 
This mod is amazing, though I do notice some bugs sometimes. With the magnets I've had situations where the storage becomes locked and you can't take/insert items anymore and the magnet start voiding items. I'm not sure if it's because a bot or multiple are trying to access it at the same time or something, but I have to exit back to the main menu and reload the save to fix it. temporarily until it locks up again. I haven't really used the pumps very much, the transmitters seem to work perfectly as far as I can tell.