XCOM: Chimera Squad

XCOM: Chimera Squad

153 oy
Zephyr & Axiom Melee Buffs
   
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Etiketler: Gameplay, buffs
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27 Nis 2020 @ 22:01
29 Nis 2020 @ 17:06
3 Değişiklik Notu ( görüntüle )

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Zephyr & Axiom Melee Buffs

RealityMachina tarafından 1 koleksiyonda
RealityMachina's Chimera Squad Mods
21 öğe
Açıklama
Buffs aspects of Zephyr's and Axiom's melee abilities.

Axiom
Smash now does +1 damage, and then +2 damage as the equipped armor upgrades.

Smash's effects on its target are now:

Always disorients, even if it's a miss.
May stun, and is now a bit more likely to proc.
May panic, and occupies the difficulty space stun used to exist in.
May knockout, remains the same in terms of difficulty to succeed.

Does not conflict with Fear Factor, which applies the chance of panic to the enemies around the smash target.

Zephyr
Zephyr's melee attacks do +1 damage, then still +1 damage as the equipped armor upgrades. (+1 at enhanced and still +1 at mastercraft)

Fearless Advance now also prevents a targeted Aggressive enemy from acting.

Damage bonus changes depending on armour, it does not stack. (So Zephyr gets a total of +1 with mastercraft armour, not +2)

Values of the damage buffs for either character can be altered in the mod's XComGameData.ini
Popüler Tartışmalar Tümünü Görüntüle (1)
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13 Ara 2021 @ 2:12
KOREAN Localization
Brain_is_Back
73 Yorum
Layth36 9 Oca 2023 @ 13:01 
Is this compatible with More Accurate Smash ?
Thumper 5 Oca 2021 @ 17:33 
can you provide the file location so we can change it our selves.
Thumper 13 Kas 2020 @ 19:52 
axiom just wont go berserk.
Lûte the Goblin 25 Eyl 2020 @ 8:27 
@OedonWrither I think so.
Mandragore 5 Ağu 2020 @ 21:24 
So if I get this right, Zephyr gets +1 baseline damage, then no other upgrade whatsoever?
Subtactrics 27 May 2020 @ 3:01 
great mod, makes Axiom worth taking and Zephyr's close quarters skill viable
FreeFormSage 26 May 2020 @ 19:53 
Damage bonus changes depending on armor, it does not stack. So Zephyr gets a TOTAL of +1 with mastercraft armor.

...but why. Mastercraft armor is the /second/ armor upgrade. Even without stacking that's a +2. it would be +3 WITH stacking. Why a +1 only TOTAL after /2/ upgrades?
Ralanost 10 May 2020 @ 4:45 
I would love it if you could make Axiom melee only. Swap his shotgun for a glove and increase the accuracy on his Smash. He could be a more tank melee as opposed to Zephyr's mobile/dex melee.
Mook 7 May 2020 @ 15:56 
I have fear factor on Axiom and it seems too overpowered since every time I hit someone I get 1-2 panicked.
Archana 6 May 2020 @ 17:26 
This mod make game crash after Zephyr action...plz fix it