Black Mesa

Black Mesa

1,944 ratings
BMCE - Black Mesa Character Expansion
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MODEL: NPC
File Size
Posted
Updated
617.000 B
Apr 20, 2020 @ 9:44pm
Dec 15 @ 8:25pm
19 Change Notes ( view )

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BMCE - Black Mesa Character Expansion

Description
UPDATED: 15/12/2025
Please report any bugs and issues you encounter with the updated version HERE.

THIS STEAM UPLOAD DOES NOT CONTAIN ANY OF THE MOD CONTENT BEYOND A DUMMY FILE. Click here for the download links and installation instructions!

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Black Mesa Character Expansion (BMCE) is an ambitious project to expand and enhance the variety of humanoid NPCs throughout Black Mesa; it is both a standalone mod and a modder's resource for anybody to use towards their own projects, Black Mesa-related or otherwise.

BMCE includes the following:
    ENHANCED SCIENTISTS AND GUARDS - Additional bodygroups and facemaps have been added to existing vanilla staff models to ensure that everybody gets a fresh new look.
    GEARBOX CHARACTER VARIATIONS - Recreations of the cleansuit scientist, casual scientist, and "Otis" security guard from the Half-Life expansions are featured here!
    REVAMPED FEMALE MODELS - Visual variety has been increased for female scientists to add beyond their vanilla options for hair and faces. Closed labcoats and casual variants have been added, and female security guards* have been added as well!
    NEW STAFF TYPES - The meat of this mod! Seven new kinds of personnel have been added to fill out the various gaps in the facility: office workers, maintenance workers, engineers, custodians, cafeteria workers, paramedics and firemen!
    NEW ENEMY VARIANTS - New zombie variations have been added for most of the new staff types.* HECU soldiers also have a much wider range of accessories to choose from, along with unique appearances for grenadiers, medics and shotgun soldiers. (Balaclavas are BACK!)
    OVERHAULED FACE CREATION - The "character manifest" file which controls the game's Face Creation system has various entries added or tweaked in order to make full use of the content in this mod.

*Not featured in-game with standalone BMCE, see the section below for mods that utilize them.

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MODS THAT USE THIS PACK
BMCE works well on its own for spawning human NPCs with the features listed above, but it's recommended for use with these chapter mods for full functionality:

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XenaTek has made a fantastic guide for using and modifying these models for your own maps or projects. CHECK IT OUT HERE!

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CREDITS
Blooper Reel: Original green, grey and orange jumpsuit models, compilation, file formatting, additional texture work,
CitizenFive: Casual Scientist model, original Casual Female Scientist model, new HECU bodygroups, character manifest overhaul, general texture work, driving Gus animation.
Skessler: Cleansuit model, female security guard model, Updated Office worker model, closed labcoat model, Fireman model, Casual Female Scientist model, Female Office Worker model, new zombie variants, HECU balaclava, goggles, and gear, character manifest overhaul, new facemaps, new ties, arms model, restored and updated facial flexes, young Magnusson, optimization, model fixes, compilation, texture work.
Vinnie: Construction worker model, Updated green, grey, and orange jumpsuit models and textures, paramedic, HECU gear, compilation, additional modeling work, rotary signs, thumbnail.
Ninja: Original jumpsuit worker assets, model rigging
Mirellanmål: Hitbox fixes
MrSomeguy: Original office worker assets
Cuppajava: Original casual scientist texture
Arachnit: Additional rigging
Admiral Sakai: Troubleshooting, testing
Nolygarper: Troubleshooting, testing
Nuclearpotato: Promotional images, testing
HECU Collective: Remade HECU gasmask and helmet

ASSET CREDITS
•Valve: L4D worker jumpsuits, reflective vests, hard hats, Zoeys's ponytail, CS:GO balaclava
•Yager/2K: Spec Ops The Line soldier cap
•Rockstar: GTA5 Factory Worker outfit and Fireman uniform
•Bioware: Mass Effect 3 Female hair meshes
•Capcom: Dead Rising 1 Zombie head
•HECU Collective: Improved HECU Headgear
Popular Discussions View All (49)
533
Dec 18 @ 8:37am
PINNED: [BMCE] Bug Report and Installation Assistance
Vinnie
35
Aug 23, 2024 @ 2:45am
i got a weird problem
♠︎️⚜Gero⚜♠
24
Dec 11 @ 10:30pm
how the ♥♥♥♥ can you fix the rainbow error bug
normie
1,421 Comments
Endymion72 7 hours ago 
Nice update
PoaoaMan Dec 16 @ 6:47am 
Great mod! Worked perfectly throughout the entire game. However, I got one rainbow error in Lambda core.
KhanVGames Dec 11 @ 10:19pm 
I'm getting rainbow errors every time with this mod. What am I supposed to do with this? I've tried everything.
Celt1cFr0st Dec 10 @ 7:30pm 
this mod is broken. I try everything, but the textures of the scientists' hair and other details
is missing
Beretgate Nov 16 @ 7:29pm 
@BegunovKA
Literally just right click in the BMS section and create a new folder, title it "custom" and to "extract the files inside" right click the folder you downloaded with the BMCE files and extract it, when its done, drag or copy the BMCE VPK files into said custom folder, hope I helped a bit
BegunovKA Nov 15 @ 4:05pm 
So I have spent an Hour trying to set this up No my game doesn't already come with a custom folder In the BMS section There is currently no Useful Tutorials showing me how to Create this folder Properly and to "Extract the Files inside" .
player21614 Nov 8 @ 6:51pm 
What does misc files do? (Not the HECU one)
Kondziobln Oct 7 @ 12:47pm 
is the files safe?
Ramzej Sep 24 @ 7:56am 
BMCE and Romkas HECU doesn't work properly, they are not wearing any gear
Half life 2 labubu Sep 20 @ 8:13am 
Am very stuck idk what to do? Which vpk folder do i put in custom?