RimWorld

RimWorld

971 ratings
Trading Control
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
652.279 KB
Feb 25, 2020 @ 6:48am
Apr 10, 2024 @ 3:00am
26 Change Notes ( view )

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Trading Control

Description
What it does.
This allows you to designate where you want Trade Caravans and Guests to set up shop, then lets you tell the Traders when to move on!

No more trampling around inside your workshops or through your bedrooms in the middle of the night!

Bonus
- You can now dismiss traders early by selecting one of your colonists and right clicking on the main trader, then choosing the "Dismiss Trader" option!

Save Compatible
Freely add and remove it whenever you need to.

Hospitality Compatible

Update
-------- Update 1.5 2024/04/11 --------------
- Update for 1.5
- Removed the mods ability to dismiss traders, this is now a vanilla feature!
-----------------------------------------


Original credit for the work is given below:
Original Authors:
- TheUbie Original Developer[ludeon.com]
- Kiame (Maintaining the original release).

Thank you to the translators!
- Ɲơɴɑɱɛ for German
- MossieuLeblanc for French
- Proxyer for Japanese
- Arex for Russian
- Fodnjs0811/Orange_Mushroom for Korean
- 53N4 - Spanish
- adam0310 - Polish
- SY1102 - ChineseTraditional

Reuse
Re-packing, re-uploading and re-publishing this mod are not authorised.

Copyright 2013 [Tad_] This item is not authorized for posting on Steam, except under the Steam account named Tad_



If you have any questions, or issues, please feel free to reach out on the Workshop, or my public Discord Server[discord.gg]

[ko-fi.com] [discord.gg]

I will delete comments that are just complaints, without a Hugslib Log or Save file to replicate the issue.
Popular Discussions View All (2)
23
Sep 25, 2024 @ 7:01pm
How to make it less op?
WiseCog
0
Jul 4, 2023 @ 2:55am
Trouble with animals getting stuck outside?
LankyMF
359 Comments
Tad  [author] Apr 24 @ 4:17am 
Oh thats a fun thing. I can take a look at it sure.
Arylice Apr 23 @ 10:11am 
VisitorGroup cannot be dismissed... But other Trader Events can indeed be dismissed... Could you bring back your own Dismiss Trader option for this mod please? :steamsad:
Lekoda Apr 22 @ 10:16am 
Can trade with dismissed triads?
Tad  [author] Mar 13 @ 6:51am 
No, The GMT trading Spot is a fork of KV's Trading mod which does a similar thing.
2017632033 Mar 10 @ 4:42am 
Is this mod compatible with the [GMT] Trading Spot mod?
Skyl3lazer Jan 23 @ 1:46pm 
Orbital trades don't seem to respect the marker
powerkane Jan 22 @ 10:10pm 
weird bug where after you trade you don't get the items and their silver goes to blank
Derp pup Jan 20 @ 12:55pm 
Dragons from dragons descent that enter the map from the wandering dragon event gather at the spot if visitor gathering is enabled.
Tad  [author] Dec 23, 2024 @ 1:32pm 
That's probably the innate spawner recognising the building, more then me doing anything.
P O P Dec 21, 2024 @ 6:20pm 
Small thing I noticed. If you place a trading spot next to an insect cocoon, it will wake the infestation. Dunno if it works with the orbital spot. Pretty good way to cheese the infestations, but I don't know if you intended for it to work that way.