Medieval Engineers

Medieval Engineers

30 ratings
Unlocked Rotation For Some Blocks
   
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Type: Mod
Mod category: block, script, other
Version: 0.7
File Size
Posted
Updated
499.825 KB
Feb 15, 2020 @ 1:30am
Apr 4, 2024 @ 5:43am
4 Change Notes ( view )

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Unlocked Rotation For Some Blocks

Description
Certain blocks have limited options, regarding orientation, when placing them. For example, basic floor block has only one axis(Y) in which you can rotate it. This mod allows you to rotate some blocks as you want them, in all axis, which can give you more creative freedome when building.

I've been using this mod on my own for a long time and now I decided to share it. I find it facination how you can use old vanilla blocks in a new way just by having this mod.

List of blocks with Unlocked Rotation:

FenceStick
FloorWoodWithDoor
WallPlankWithDoor
WallPlankWithShutters
FloorWoodRound
FloorWoodRoundRight
FloorWood
FloorWoodRoundInner
FloorWoodRoundInnerRight
FloorWoodRoundLarge
CubeStone
SlopeStoneDiagonal
SlopeStone
CornerStoneRound
CubeStoneWithEntrance
CornerStoneRoundInner
CornerStoneRoundInnerWithEntranceLeft
CornerStoneRoundInnerWithEntranceRight
RampStone
SlopeLongLargeRightVertical
SlopeLongLargeLeftVertical
RampStoneVertical
SlopeStoneCorner
SlopeStoneCorner_V2
SlopeStoneCornerRound
SlopeStoneCornerRound_V2
SlopeStoneCornerDiagonal
SlopeStoneCornerDiagonal_V2
CornerStoneRoundLarge
PalisadeSlopeLeft
PalisadeSlopeRight
Palisade
PalisadeSpiked
PalisadeWithBattlementSpiked
PalisadeSlopeSpikedLeft
PalisadeSlopeSpikedRight
PalisadeSlopeWithBattlementSpikedLeft
PalisadeSlopeWithBattlementSpikedRight
PalisadeDiagonal
PalisadeDiagonalSpiked
PalisadeDiagonalWithBattlementSpiked
PalisadeRoundLarge
PalisadeRoundLargeSpiked
PalisadeRoundLargeWithBattlementSpiked
WalkwayWood
StairsWoodSmallLeft
StairsWoodSmallRight
WalkwayWoodCornerInner
WalkwayWoodCorner
WalkwayWoodDiagonal
WalkwayWoodDiagonalCorner
WalkwayWoodRoundLarge
SupportWood
SupportWoodSlope
WallStone
WallStoneWithWindow
WallStoneWithEntrance
WallStoneWithArch
WallStoneRound
WallStoneRoundWithWindow
WallStoneRoundWithEntranceCentered
WallStoneRoundWithEntranceLeft
WallStoneRoundWithEntranceRight
ArchStoneSmallLeft
ArchStoneSmallRight
WallStoneLargeWithEntranceCentered
WallStoneWithWindowCentered
WallStoneSlopeLeft
WallStoneSlopeRight
WallStoneSlopeTop
WallStoneRoundLarge
WallStoneRoundLargeWithEntranceLeft
WallStoneRoundLargeWithEntranceRight
WallStoneRoundLargeWithEntranceRightOffset
WallStoneRoundLargeWithEntrances
StoneWallRoundLargeDoorMir
WallStoneRoundLargeWithEntranceLeftOffset
WallStoneRoundLargeWithEntrancesOffset
WallStoneRoundLargeWithWindowRight
WallStoneRoundLargeWithWindowLeft
WallStoneRoundLargeWithWindows
PillarStone
WallStoneSlopeWithBattlementRight
WallStoneSlopeWithBattlementLeft
WallLog
WallLogWithWindow
WallLogWithEntrance
WallLogSlopeLeft
WallLogSlopeRight
WallLogSlopeTop
WallLogPillar
WallPlank
WallPlankWithWindow
WallPlankWithEntrance
WallPlankSlopeLeft
WallPlankSlopeRight
WallPlankSlopeTop
WallPlankPillar

What I like about this mod is that you can use it without enabling it as a mod in any game or any server. You can take files inside this mod and replace default SBC files in your game folder. Thats how I was using this mod before. This is the location of the mod files after you download them: Steam\steamapps\workshop\content\333950\1997959796 Just copy Data folder from the mod, and paste it here: Steam\steamapps\common\MedievalEngineers\Content , then click "replace all".

If you have some suggestions, regarding blocks you want me to add to this mod, pls tell me.

I finally updated this mod, and added new blocks. Now it properly uses Merge="Append" function, instead of the thing i was using.
43 Comments
Thales Nov 18, 2024 @ 2:30am 
Is it possible to unlock compound placement which is not possible by default in addition to unlocked rotation?
simjbo Jun 9, 2024 @ 8:32am 
Is it at all possible to make the blocks fully compoundable as well? (would like rotated stone walls with windows / arrowslit as murder holes, but they don't compound with arches or windows/arrowslits)
I tried adding

<CompoundTemplates>
<Template>Universal</Template>
</CompoundTemplates>

to no effect
mcmumbles Apr 4, 2024 @ 1:18pm 
Yeaaaaaaaaay!!
Shilica  [author] Apr 4, 2024 @ 2:42am 
AAAAAAAnd its updated!
Shilica  [author] Apr 2, 2024 @ 5:01am 
@Hardened_Mass Hi. Yes, I will. But first I need to fix it, so its applied properly(as Shad suggested). After that I'll add more blocks.
Hardened_Mass Apr 1, 2024 @ 4:42pm 
@Shilica it's been a few months since your last post.... do you feel like modding again? Could you please continue to add to this mod?
KriegerSayas Mar 15, 2024 @ 1:16pm 
Could you add rotation for the large slope?
Shilica  [author] Sep 19, 2023 @ 1:36pm 
@shad ty for the tip. nice to see you still play this game. sadly i havent touched it in months, and dont feel like doing modding at the moment.
shad Sep 17, 2023 @ 8:09am 
Basically, the only thing you're gonna need for each block you want to unlock rotation for is this:

<Definition xsi:type="MyObjectBuilder_BuildableBlockDefinition" Merge="Append">
<Id Type="Block" Subtype="WallStone" />
<Rotation>All</Rotation>
</Definition>
shad Sep 17, 2023 @ 8:06am 
If this mod is still maintained, I would like to ask to use the Merge="Append" flag for each definition and only change the required entries, instad of copy and replace the whole set of definitions. The way it is done now will interfere with other mods and basically overwrite all changes to vanilla blocks or those that are already touched by other mods, unless you figure out a proper mod loading order.
For details, please ask away in one of the many discord servers.