Arma 3
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Cruise missile scripts and mod
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Feb 11, 2020 @ 10:08am
Feb 11, 2020 @ 12:31pm
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Cruise missile scripts and mod

Description

巡航导弹模组,这个模组允许你创建一个可控制的巡航导弹,它可以启用雷达以及热成像,只需要简单的设置即可发射。这个模组就算某些玩家不加载,但是使用者加载了,未加载模组的玩家依然可以看见该导弹!此脚本仍有许多细节并不完美!
Cruise missile module. This module allows you to create a controllable cruise missile. It can enable radar and thermal imaging, and only requires simple settings to launch.Even if this module is not loaded by some players, but the user loads it, players who have not loaded the module can still see the missile!This script still has many details that are not perfect!


正在寻找使用鼠标控制的TV巡航导弹?
Looking for a mouse-controlled TV cruise missile?
请点击这里:
Please click here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3070918572

如何控制导弹:
How to control the missile:
键盘:WASD
keyboard:WASD

MOD使用方法:
How to use MOD:

/* 创建一个巡航导弹 Create a cruise missile */ call DESTINY_fnc_createMenu;
/* 直接从固定翼中创建一个巡航导弹 Create a cruise missile directly from the fixed wing */ [0,nil] call DESTINY_fnc_Launch; /* 直接创建一个巡航导弹 Create a cruise missile directly */ [1,nil] call DESTINY_fnc_Launch;
/* 绑定VLS发射井 从发射井中发射 Bind VLS silo Launch from silo */ Object addEventHandler ["Fired", { [2,_this # 6] call DESTINY_fnc_Launch; }];


脚本源文件下载和使用方法:
How to download and use script source files:
1.此文件包含演示和源代码。This file contains demo and source code.
2.从此处下载源代码任务文件,然后打开任务编辑器进行游玩。Download the source code mission file from here and open the mission editor to play.
3.随意编辑脚本文件以实现所需的效果。 Feel free to edit the script file to achieve the effect you want.

https://github.com/elstp/Arma3CruiseMissileScripts-

//从导弹发射井发射Fired from a missile silo call DESTINY_fnc_createMenu; //从A164发射Launched from A164 [0,nil] call DESTINY_fnc_Launch; }]; //直接发射Direct launch [1,nil] call DESTINY_fnc_Launch; }];


If you modify the mod or want to use it for commercial purposes, please indicate the source and the original author. Thank you!
Enjoy!


48 Comments
Kiowar8a Jul 14 @ 5:47am 
Thanks mods,Can you please add GPS for Guided Cruise ?
ZOVCHENKO 🆉 Mar 7, 2024 @ 8:40am 
Слава России!!! Враг будет разбит!!! Победа будет Za нами!!!! I Love RUSSIA !!!! I LOVE Z !!!!
Ben-Kerry Feb 17, 2024 @ 9:48pm 
不知道能不能改发射动画里的飞机模型
relfhu Nov 2, 2023 @ 6:54am 
当然也不是所有发射器都适合做TV弹,有的原本速度很快超过1000空速,做TV弹的话速度太快控制不过来,除非你按住D或者A让导弹在空中转圜,直到把能量耗到400以下的空速,再去攻击目标比较稳。有的是射程太短航速太慢能量太少,稍微转向偏航就会失速大约20-30秒就会自毁,这里推荐装UAS弹药模组,里面的ATGM导弹射程都很远,能量很多偏航转向修正不会失速,自毁耐久时间很长。所以还是按照作者老大的方法,尽量使用MK41自带的巡航导弹比较好,速度适中瞄准起来也好控制,自毁耐久时间长。
relfhu Nov 2, 2023 @ 6:41am 
忘了说Object addEventHandler ["Fired", {
[2,_this # 6] call DESTINY_fnc_Launch;
}]; 这串代码首先要在控制台输入,Object是变量名称,在zeus开发模块改变变量名称随便用什么名称都可以比如我用LAV25这个名称,改变后回到控制台,把Object改成原先的LAV25全局执行就行,成功的话任何发射器或导弹都可以变成TV弹。
relfhu Nov 2, 2023 @ 6:30am 
这个mod代码可以直接在zeus里面的开发模块改变变量名称后使用,可以对任何导弹挂架甚至单兵使用的标枪导弹使用上述代码,都可以让导弹或者炸弹变成TV弹,但是有个缺点就是,当你发射后进入TV模式调整雷达距离或者镜头模式,都会使导弹转向偏航,这就很头疼喽,建议作者老大优化一下,还是非常感谢作者老大你辛苦了!
Von Aug 25, 2022 @ 1:23am 
这个MOD弄得我有点懵,主要是不知道怎么操作,把代码打进去也没反应
Draqvaus Apr 23, 2022 @ 1:41am 
Why do i have a feeling that this script works for more than just in a3
thesnypr Apr 18, 2022 @ 11:38am 
great :steamhappy:
FennecFoxKazoko Sep 9, 2021 @ 3:32am 
Unfortunately I am not familiar with the mission editor or arma 3 scripting so I cant do much with the script. I guess I'll try and figure out if one of my mods might be causing an issue with this one then thanks for the quick reply though