Kenshi
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Biome Food Expansion
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1.256 MB
Jan 31, 2020 @ 11:49am
Feb 16, 2021 @ 3:51am
30 Change Notes ( view )

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Biome Food Expansion

Description
This mod aims to expand food options on biomes like: Arid, Green and Swamp.

Import not needed
Compatible with other food mods

I'm still adding new foods and polishing stuff like research, icons, biome distributing.
If you have any ideas for foods that would fit the world of Kenshi (so no pizzas, tacos or hamburgers.) feel free to comment them!

List of foods currently available:

Swamp Biome
- Grandfish Sushi
- Thinfish Sushi
- Sashimi
- Grilled Turtle Trunk
- Turtle Trunk Soup
- Pita Bread
- Pita Bread Meat Sandwich
- Pita Bread Veggie Sandwich
- Rice Balls
- Rice Crackers
- Rice Oil
- Ricecube
- Rice Noodles
- Fish Broth Pho
- Meat Broth Pho
- Sweetened Rice Crackers
- Salted Rice Crackers
- Salted Rice Balls

Arid
- Cactus Juice
- Sweetened Cactus Juice
- Cactus Soup
- Dried Cactus
- Sandcube
- Cactus Pie
- Sweetened Cactus Pie

Green
- Veggiecube
- Vegetable Soup
- Wheat Crackers
- Salted Wheat Crackers
- Dried Greenfruit
- Wheat Noodles
- Marinated Vegetables
- Veggiewich
- Greenfruit Juice
- Sweetened Greenfruit Juice

Mixed
- Cannibalistic Bloodbath
- Dried Ears Necklace
- Eye Shashlik
- Fried Human Skin
- Fried Animal Skin
- Fish Broth Ramen
- Meat Broth Ramen
- Gristle Flaps
- Hamwich
- Marinated Meat
- Meatcube
- Meaty Stew
- Salt
- Sugar
- Vain Vinegar (thanks anon)
- Leftovers
- Stale Bread
- Wildfruit
- Vegetables Stuffed Garru Guts
- Grilled Garru Guts
- Salted Grilled Garru Guts

- Much more!

Some small changes:
- Added cannibal foods to cannibal storage.
- Added unique percentage to bar food item lists based on their location and status in these regions: Shek Kingdom, Holy Nation, Border Zone, Swamps, South United Cities, Flats Lagoon. (Some may not work with the Genesis Overhaul but that's not a big deal.)
- Swamp Turtles now spawn with "Swamp Turtle Trunk"
- Garrus now spawn with "Garru Guts"
- Fishman now spawn with unique meat and their severed off heads.
- Blood Spiders, Skin Spiders and Skimmers now spawn with unique meat.

All food icons are either stitched together by me or used from this mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1192391854&searchtext=icons
Popular Discussions View All (3)
32
Mar 30, 2021 @ 3:37pm
Mistakes.
Hade
5
Dec 2, 2022 @ 3:06am
Spice Trade
stephenson aficionado
3
Aug 21, 2022 @ 6:22pm
Spice trade nerf
Russian Bear
246 Comments
Psychus Jul 6 @ 8:37pm 
the cactus jooce soothes the throat after a weary day's travel.

bless you, kind stranger. the hive will not forget your contributions.
YRYR Yui Jun 18 @ 11:16pm 
could use more cannibal dishes around hiver limbs
☠︻デ 一 Jun 10 @ 3:23pm 
mmmmmm hostage soup
UncaringDuck May 28 @ 7:31am 
@rditto48801
Thanks for the quick response.
No, I have yet to find any other missing things. I did realise it's likely a mod conflict, so I moved it all the way down the load order. Sadly, no change.

Thank you also for the info on the forked mod, I'm currently swapping out this one for that one and hopefully it can fix my problem.
rditto48801 May 28 @ 7:19am 
@UncaringDuck
Are any other items from the mod missing?
I know one playthrough, I had all of the campfires not be available, so I had no easy way to dry cactus and greenfruit. I can only guess a mod conflict was the isssue.
I think this mod simply modifies one of the base game food storage, which may cause said changes to be overwritten by other mods that alter the same food storage. A simple fix, make sure this mod is below any other food mods you might have.

There is a forked/updated version of this mod, "Biome Food Expansion (continued)"
It includes dedicated food storage for food items from this mod, and also some changes to improve balance.
Check the link from Midnight Nix, it leads to the forked/updated version of this mod.
UncaringDuck May 28 @ 6:35am 
I for the love of god cannot find storage for vegetable soup. Every container has the "invalid" problem.
I have read through the past 4 years of comments and I find that apparently there is 1 storage medium that should work. The "Food Store".
When building, or Shift+F12 spawning it in, it does not store soup. No container stores soup. I love this mod, I do, but a lot of the content I cannot play with since without storage there's no way to automate.
奧特曼 Apr 19 @ 6:02am 
Oh, it turns out that my cooking skills are so bad
rditto48801 Apr 16 @ 11:47am 
@奧特曼
I would say it is not normal.
I do not recall spices taking 'that' long to make.
Sounds like something is hindering production.

A few things come to mind, to check for.
Low power slowing down powered crafting stations like the cooking stove.
A possible bottleneck in production of ingredients. (e.g., raptors eating some crops and/or the farmers, or a lot of an ingredient that also takes a long time to make. 4x crop drying campfires FTW)
A worker with a low skill
A worker's job priorities causing issues.
A navmesh issue or other obstacle causing workers to regularly get 'stuck' (more evident with fast runners who keep 'over shooting' where they are going and getting hung up on nearby obstacles trying to get turned around)
奧特曼 Apr 16 @ 3:41am 
Is it normal to spend 44 hours making just one bag of spice?
rditto48801 Feb 20 @ 9:33pm 
@Samson
Yes, it can be made.
It should be unlocked by the research for Cooking, based on what I see when poking around the mod files.